Hard surface modelling in Blender, never worry about topology again!  PART 1 @3d-illusions
Hard surface modelling in Blender, never worry about topology again!  PART 1  @3d-illusions
Uploaded February 2020 | Updated September 2026, 1 week ago
Learn how to create highly detailed and perfectly smooth hard surface models without worrying about topology.

Link to the bevel after boolean addon:

blenderartists.org/t/wip-bevel-after-boolean/693072/11
Hard surface modelling in Blender, never worry about topology again!  PART 1How to Make a 3d Fantasy Character in Blender. Beginner friendlyModelling The Shoe.  (Modelling the Robot - Part 5)Blender - How to Create lots of small detail that still render fast.EEVEE shadow catcher with reflectionsSecrets to Achieving Mind-Blowing Realism through Compositing.  (VFX - Part 8)Render Faster Than Ever with Blenders Game-Changing Update! 🚀Blender physics pt1 + make your HDRI real!Huge Ocean Part 2 - The Fundamentals of Geometry Nodes TeaserHow to quickly find the optimal number of samples needed for the fastest possible render in BlenderAchieving Photo Realism - Part 2modelling a dripping liquid over another models surface in Blender
3d illusions |

Hard surface modelling in Blender, never worry about topology again! PART 1

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER