Uploaded December 2019 | Updated September 2026, 2 weeks ago
At long last, the last possible Mini Spartan has now been achieved. Of all the Mini Spartans, this one is most definitely the hardest to pull off, involving an extremely technical and precise launch to a Phantom turret from far away as it flies by, and in order to successfully do so, you must match the speed of the Phantom with your player at the right place and time. Also, this mission has a limited number of shrinkable Phantoms, and all of the other ones are not compatible as they fly into solid space, where a player cannot exist without dying. Our only option was to bite the bullet and grind out this ridiculous launch until it proved successful.
To understand how the shrinking works, if you were to go into free cam in theater mode and watch the Phantoms fly out of the map in regular gameplay, you will see that some of them disappear after a while outside the map, while others will shrink and then disappear. If a player were to get on the turret of a shrinkable Phantom before it shrinks, the player will shrink with the Phantom, and the Phantom will stay until the player gets off since the game won't delete a player occupying a vehicle.
We hope you enjoy the completion of the Mini Spartan!
Soundtrack:
Martin O'Donnell and Michael Salvatori - Incommunicado
Apex - Inner Space
Kevin Kendle - Spiral
If you would like to become involved in the tricking community, feel free to join our Discord server: discord.gg/BbCjDKe
At long last, the last possible Mini Spartan has now been achieved. Of all the Mini Spartans, this one is most definitely the hardest to pull off, involving an extremely technical and precise launch to a Phantom turret from far away as it flies by, and in order to successfully do so, you must match the speed of the Phantom with your player at the right place and time. Also, this mission has a limited number of shrinkable Phantoms, and all of the other ones are not compatible as they fly into solid space, where a player cannot exist without dying. Our only option was to bite the bullet and grind out this ridiculous launch until it proved successful.
To understand how the shrinking works, if you were to go into free cam in theater mode and watch the Phantoms fly out of the map in regular gameplay, you will see that some of them disappear after a while outside the map, while others will shrink and then disappear. If a player were to get on the turret of a shrinkable Phantom before it shrinks, the player will shrink with the Phantom, and the Phantom will stay until the player gets off since the game won't delete a player occupying a vehicle.
We hope you enjoy the completion of the Mini Spartan!
Soundtrack:
Martin O'Donnell and Michael Salvatori - Incommunicado
Apex - Inner Space
Kevin Kendle - Spiral
If you would like to become involved in the tricking community, feel free to join our Discord server: discord.gg/BbCjDKe










