HALO — IN SESSION @slateandash
HALO — IN SESSION  @slateandash
Uploaded July 2026 | Updated September 2026, 2 weeks ago
HALO is a spatial delay engine that surrounds a sound with a field of echoes. A single input becomes hundreds of reflections — shaped, set loose, and bloomed into an environment of their own.

Learn more about HALO, our first effect plugin:
slateandash.com/products/halo
HALO — IN SESSIONCYCLES – GRANULAR RECONSTRUCTIONCOLOURS ENGINE RANDOMISATION IN HYPEROBJECTS | SLATE + ASH #sounddesign #synth #kontaktCYCLES – GESTURAL GRAIN CONTROLAURAS – BLOBSCILLATE (+ SEABOARD CONTROLLING VDMX5)HAUNTING AMBIENCES IN SPECTRES MULTISAMPLE | SLATE + ASHSAMPLING AURAS INTO CYCLESCYCLES – DRAG + DROPSOUND DESIGN WITH HALO (VST, AU + AAX)  SLATE + ASHBEHIND THE SCORE OF WEAPONS —THE HOLLADAY BROTHERSEXPRESSIVE SOUND DESIGN IN HYPEROBJECTS | #sounddesign #synth #kontaktCOMPOSING WITH MIRRORS | SLATE + ASH #sounddesign #musicproducer #vst #musicproduction
SLATE + ASH |

HALO — IN SESSION

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