@BulletRebel
  @BulletRebel
Bullet Rebel | Halo 5 Custom Deadeye HUD @BulletRebel | Uploaded 7 years ago | Updated 8 hours ago
This was something I planned on doing for Eclipse, but for many reasons I scrapped it. The main reason was because custom HUDs can't coexist with aspect ratio black bars, so I chose to have the cinematic aspect ratio over the experimental Halo 5 HUD.

This custom Halo 5 HUD has been sitting in my project files since Eclipse was being edited, so I figured I would just release a demo of it alongside some other animations that have been collecting dust instead of deleting the files.

The HUD is completely made from scratch by myself, except for the grenade and weapon indicators which are green screened images. The reason the radar isn't there is because the only way to implement it would be to mask it, but that creates multiple problems and it looks bad overall.

I also added my own kill feed and sniper scope because I can.

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Halo © Microsoft Corporation. Halo 5 Custom Deadeye HUD was created under Microsoft's "Game Content Usage Rules" using assets from Halo, and it is not endorsed by or affiliated with Microsoft.
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Halo 5 Custom Deadeye HUD @BulletRebel

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