Uploaded September 2021 | Updated September 2026, 2 weeks ago
This video is a mod to go inside an additional unused structure BSP area during High Charity and explore. In addition to the famous cut warthog run area, there was also this area where it appears Bungie started to place dead enemies and weapons on the ground, but it seems they changed their minds and went another route, using the BSP known in the final build. Many components are the same in regards to structure like the prophets private quarters, "inner sanctum". In the game code I found a volume trigger that would have loaded to exit out of it to the next area. This area happens to be the exact same BSP used during the Sacred Icon intro cutscne as well! I explore the hidden room behind the wall in the main circular room (thanks to Harc for the tip for this!) and I also found a platform outside the walls of the normal area in the void. This area screams BETA and unfinished, a strange find indeed.
In the High Charity map files the BSP is called "forerunnership\high_8".
This video is a mod to go inside an additional unused structure BSP area during High Charity and explore. In addition to the famous cut warthog run area, there was also this area where it appears Bungie started to place dead enemies and weapons on the ground, but it seems they changed their minds and went another route, using the BSP known in the final build. Many components are the same in regards to structure like the prophets private quarters, "inner sanctum". In the game code I found a volume trigger that would have loaded to exit out of it to the next area. This area happens to be the exact same BSP used during the Sacred Icon intro cutscne as well! I explore the hidden room behind the wall in the main circular room (thanks to Harc for the tip for this!) and I also found a platform outside the walls of the normal area in the void. This area screams BETA and unfinished, a strange find indeed.
In the High Charity map files the BSP is called "forerunnership\high_8".










