Uploaded December 2012 | Updated September 2026, 2 days ago
I've recorded an update to Half-Shock. After such, I realize that I have a very twitchy play style, and you may want to listen to the audio, since their isn't much that /has/ to be seen in the video to understand. It actually gave me a headache to watch. I've made a mental note not to be so twitchy with my recordings, since they do NOT translate well into watchable video. I apologize in advance. I may re-record the video with less sharp movements, but I am much to tired to try and do that right now.
Anyways, the update confirms that the project is still (slowly) being worked on. I do not have a date yet for the next release, but I want it to be after I complete Science level, since Medical level has been ported to every engine short of PAC-man. The main project is a resource cache, but my mods are for Half-Life (and both Steam and non-Steam versions are available), and for Source engine. This recording is for Half-Life -- I will do a Source update once Science level is done. (Unless I get bored between now and then.)
In the mean time, you can visit my website for updates to Half-Shock.
anyon.no-ip.info
I am hosting this off my own internet, so please bear with the slow speeds and use a download manager that supports resume function for any files you download, just in case we get a nasty storm or something and our power goes out, or my internet vanishes. (I will update links when I can, if that happens.)
I've recorded an update to Half-Shock. After such, I realize that I have a very twitchy play style, and you may want to listen to the audio, since their isn't much that /has/ to be seen in the video to understand. It actually gave me a headache to watch. I've made a mental note not to be so twitchy with my recordings, since they do NOT translate well into watchable video. I apologize in advance. I may re-record the video with less sharp movements, but I am much to tired to try and do that right now.
Anyways, the update confirms that the project is still (slowly) being worked on. I do not have a date yet for the next release, but I want it to be after I complete Science level, since Medical level has been ported to every engine short of PAC-man. The main project is a resource cache, but my mods are for Half-Life (and both Steam and non-Steam versions are available), and for Source engine. This recording is for Half-Life -- I will do a Source update once Science level is done. (Unless I get bored between now and then.)
In the mean time, you can visit my website for updates to Half-Shock.
anyon.no-ip.info
I am hosting this off my own internet, so please bear with the slow speeds and use a download manager that supports resume function for any files you download, just in case we get a nasty storm or something and our power goes out, or my internet vanishes. (I will update links when I can, if that happens.)










