Uploaded June 2026 | Updated September 2026, 1 hour ago
Shipment, a Call of Duty classic brainrot map. In 2020, we brought this map to Half-Life as part of the Christmas Deathmatch. This time around, it's a nighttime variant, contrary to what the loading screen and class select shows. The reason is because the previous map was Constellation, which had a nighttime skybox. And Shipment has no defined skybox. So it used the previous map's skybox instead. There are a few maps in Half-Life that do this too, such as Crossfire.
Anyway, this was the largest video file in the batch, post-compression, topping even ZONE. Likely due to the insane amount of action and movement in this small but chaotic map.
This is a media project to bring Half-Life gameplay to YouTube in HDR with Eclipsa Audio (7.1.4). For more information, as well as behind-the-scenes on how this video was created, view the following blog post: blog.claranguyen.me/post/2025/12/25/cdm2025-update
Timestamps:
0:00 - Intro
0:15 - Gameplay
15:17 - Ending
Shipment, a Call of Duty classic brainrot map. In 2020, we brought this map to Half-Life as part of the Christmas Deathmatch. This time around, it's a nighttime variant, contrary to what the loading screen and class select shows. The reason is because the previous map was Constellation, which had a nighttime skybox. And Shipment has no defined skybox. So it used the previous map's skybox instead. There are a few maps in Half-Life that do this too, such as Crossfire.
Anyway, this was the largest video file in the batch, post-compression, topping even ZONE. Likely due to the insane amount of action and movement in this small but chaotic map.
This is a media project to bring Half-Life gameplay to YouTube in HDR with Eclipsa Audio (7.1.4). For more information, as well as behind-the-scenes on how this video was created, view the following blog post: blog.claranguyen.me/post/2025/12/25/cdm2025-update
Timestamps:
0:00 - Intro
0:15 - Gameplay
15:17 - Ending










