Uploaded January 2014 | Updated September 2026, 2 hours ago
This is a small little test map I made in Valve Hammer for the GldSrc/Half-Life Engine. My main goal was to make a small working map with lighting, decals, details, and a few objects tied to entities (Example: Unbreakable Glass, Water, Etc.) and at least one scripted sequence.
This was the result, and I'm surprised it came out fairly well.
This is a small little test map I made in Valve Hammer for the GldSrc/Half-Life Engine. My main goal was to make a small working map with lighting, decals, details, and a few objects tied to entities (Example: Unbreakable Glass, Water, Etc.) and at least one scripted sequence.
This was the result, and I'm surprised it came out fairly well.






![[SFM] Attention Mutual
This is a quick animation I made using the audio from one of Gianni Matragranos more recent videos.
Custom Model(s):
TF2 Mechs Mega Ultra Ultimate Pack of Destruction by Donvius.
Custom Map:
sfm_manndarin by Tobeh. [SFM] Attention Mutual](https://i.ytimg.com/vi/ttPP6ubpewE/mqdefault.jpg)



