Amazing Max StuffWelcome to a new series in which we will explore the math and the algorithms necessary to create and understand fluid simulation!
We will break down the several complex concepts in (hopefully) small understandable bits.
In this first video we see what a Scalar Field and a Gradient of a Scalar Field are. Both concepts are crucial for working with fluid simulation.
For the creation of this video I was very much inspired by the awesome tutorial on fluid sim in Max by @maxjitterbug2666 , check it out here: youtube.com/watch?v=TwNhusLCPQ0&t=1219s
Fluid Simulation Study in Max/MSP - Part 1: Gradient FieldAmazing Max Stuff2023-07-23 | Welcome to a new series in which we will explore the math and the algorithms necessary to create and understand fluid simulation!
We will break down the several complex concepts in (hopefully) small understandable bits.
In this first video we see what a Scalar Field and a Gradient of a Scalar Field are. Both concepts are crucial for working with fluid simulation.
For the creation of this video I was very much inspired by the awesome tutorial on fluid sim in Max by @maxjitterbug2666 , check it out here: youtube.com/watch?v=TwNhusLCPQ0&t=1219s
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #fluidsimulationMax/MSP Audio Spatialisation Tutorial: Representing Audio Sources with 3D Objects in JitterAmazing Max Stuff2024-05-18 | In this tutorial, you'll learn how to spatialise audio sources in Max/MSP using IRCAM's Spat5, by representing each source with a 3D object in the jit.world rendering window. We'll cover the basics of 3D audio with Spat, jit.gl object creation, and manipulation within the Jitter environment.
#maxmsp #maxtutorial #cycling74 #jitter #jittertutorial #3daudio #soundspatializationJitter in Max/MSP Beginner Course - 09 - The Anim SystemAmazing Max Stuff2024-04-07 | In this video we see how to use the [jit.anim.node] object in Max/MSP to create hierarchical transformations between 3D geometries. We then see how to use [jit.anim.drive] to animate geometries in the scene, also using our keyboard, and orient them toward the direction of their motion!
If you are a complete Max beginner check out my Introductory Lessons to Max/MSP 🧑🏫 youtu.be/YMSwCuw0DQo
Get the patch shown in the video from my Patreon on the Curious Patcher Tier ❤️👉 patreon.com/posts/101880715
#maxmsp #maxtutorial #cycling74 #jitter #jittertutorial #maxvisuals #maxmspbeginners #maxjittercourse #jit.animJitter in Max/MSP Beginner Course - 08 - 2D Mode & LayersAmazing Max Stuff2024-02-08 | In this video we see how we can change Max's rendering settings to draw the scene in 2D instead of the default 3D. We also see how we can choose which shapes is on top of which other using the Layers system.
If you are a complete Max beginner check out my Introductory Lessons to Max/MSP 🧑🏫 youtu.be/YMSwCuw0DQo
#maxmsp #maxtutorial #cycling74 #jitter #jittertutorial #maxvisuals #maxmspbeginners #maxjittercourse2D Random Walk Visualization with Max/MSP TutorialAmazing Max Stuff2023-12-28 | In this video we see how we can visualize a "random walk" in Max/MSP using plain Max objects and Jitter tools.
If you are a complete Max beginner check out my Introductory Lessons to Max/MSP 🧑🏫 youtu.be/YMSwCuw0DQo
#maxmsp #maxtutorial #cycling74 #jitter #jittertutorial #maxvisuals #randomwalkJitter in Max/MSP Beginner Course - 07 - Virtual Camera & Light TypesAmazing Max Stuff2023-12-21 | In this video we see how to use the jit.gl.camera object to move around our virtual scene in Max/MSP. We also explore the different lighting types at our disposal and how they affect the look of our visuals.
If you are a complete Max beginner check out my Introductory Lessons to Max/MSP 🧑🏫 youtu.be/YMSwCuw0DQo
#maxmsp #maxtutorial #cycling74 #jitter #jittertutorial #maxvisuals #maxmspbeginners #maxjittercourseJitter in Max/MSP Beginner Course - 06 - Texturing & ShadingAmazing Max Stuff2023-12-16 | In this lesson we explore two topics:
1 • How to apply a texture to a 3D shape in Max/MSP. Applying a texture to an object in our virtual world means wrapping it using an image or a stream of images (video).
2 • We see how to use the jit.gl.material object to apply different lighting algorithms and use textures to give the shapes a photorealistic appearance.
If you are a complete Max beginner check out my Introductory Lessons to Max/MSP 🧑🏫 youtu.be/YMSwCuw0DQo
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #maxmspbeginners #maxmsp #maxmsptutorial #openglJitter in Max/MSP Beginner Course - 05 - Introduction to 3D GraphicsAmazing Max Stuff2023-12-09 | In this lesson we start to explore OpenGL objects and 3D Graphics in Max!
If you are a complete Max beginner check out my Introductory Lessons to Max/MSP 🧑🏫 youtu.be/YMSwCuw0DQo
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #maxmspbeginners #maxmsp #maxmsptutorial #openglJitter in Max/MSP Beginner Course - 04 - Process and Export Videos with VizzieAmazing Max Stuff2023-12-02 | In this lesson, we explore the Vizzie library, discovering how to find and use Vizzie modules. We also explore how these modules can assist us in creating interactive visuals and exporting video output to the hard drive.
If you are a complete Max beginner check out my Introductory Lessons to Max/MSP 🧑🏫 youtu.be/YMSwCuw0DQo
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #maxmspbeginners #maxmsp #maxmsptutorial #vizzieJitter in Max/MSP Beginner Course - 03 - The [ jit.gl.texture ] ObjectAmazing Max Stuff2023-11-23 | In this third lesson of the Jitter Course for Beginners we see how the Jitter Texture concept can be represented and manipulated in Max through the [ jit.gl.texture ] object. This will lay the necessary foundation for the next videos in which we will explore ways to process videos and images.
Have fun!
If you are a complete Max beginner check out my Introductory Lessons to Max/MSP 🧑🏫 youtu.be/YMSwCuw0DQo
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #maxmspbeginners #maxmsp #maxmsptutorialJitter in Max/MSP Beginner Course - 02 - CPU vs GPU and Play Videos as TexturesAmazing Max Stuff2023-11-20 | In this second lesson of the Jitter Course for Beginners we talk about what is a GPU and how we can use it to play videos in Max/MSP as a stream of textures.
Have fun!
If you are a complete Max beginner check out my Introductory Lessons to Max/MSP 🧑🏫 youtu.be/YMSwCuw0DQo
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #maxmspbeginners #maxmsp #maxmsptutorialJitter in Max/MSP Beginner Course - 01 - Play a Video File and the Jitter MatrixAmazing Max Stuff2023-11-13 | With this video we are starting a new series of tutorials on how to use modern Jitter in 2023/2024. We will show all the newest objects and techniques you need to know in order to create your own visuals in Max/MSP.
In this first lesson we see how to import and play a video file in Max, and introduce the concept of Jitter Matrix and the jit.matrix object.
Stay tuned for more!
If you are a complete Max beginner check out my Introductory Lessons to Max/MSP 🧑🏫 youtu.be/YMSwCuw0DQo
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #maxmspbeginners #maxmsp #maxmsptutorialMax/MSP/Jitter Tutorial - Circle Packing on the GPUAmazing Max Stuff2023-10-20 | In this video we see how to create a Circle Packing algorithm in a Max/MSP patch. To optimise the algorithm we implement it using the Transform Feedback system and glsl shaders.
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #circlepacking #maxmspStart to Code with GEN CodeBox in Max/MSPAmazing Max Stuff2023-10-08 | In this video we explore the basics of programming with CodeBox and GEN in Max/MSP.
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #codebox #jitgenPixel Rain JS Tutorial Remake with GLSL Shaders in Max/MSPAmazing Max Stuff2023-09-11 | In this tutorial we recreate the effect seen on this video from the @Frankslaboratory channel: youtube.com/watch?v=RCVxXgJ8xSk
In the original tutorial the effect is created in the HTML Canvas in the browser using JS, and we port it to Max using Jitter GL objects and the Transform Feedback mechanism from GLCORE.
If you would like to learn more about the basics of TF shaders check out this video and the following ones 🔧 youtu.be/iZYa_77PvIE
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #pixelrainCreating a Video Collage in Max/MSP with [ jit.gl.meshwarp ]Amazing Max Stuff2023-08-27 | In this tutorial we see how we can use several [ jit.gl.meshwarp ] objects to create a video collage in Max/MSP. We also see how to use the [ pattrstorage ] and [ pattr ] objects to store jit.gl.meshwarp configurations.
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #videocollageFluid Simulation Study in Max/MSP - Part 2: DerivativesAmazing Max Stuff2023-08-09 | In this video we make one step back and talk about derivatives. We see what they are and how we used them in the previous video to calculate the gradient field.
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #fluidsimulationHow to Create a Custom Mouse Pointer for Max/MSP Jitter VisualsAmazing Max Stuff2023-07-07 | In this video we see how to create a custom mouse pointer for Jitter visuals. The same technique can be used to create other type of "UI" elements, as you would find in a videogame.
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #jittertutorial #creativecodingSonify a Particle System in Max/MSP/JitterAmazing Max Stuff2023-05-10 | #shorts
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #jittertutorial #visualstosoundCreating and Sonify a Particle System in Max/MSP/JitterAmazing Max Stuff2023-05-04 | In this video we see how we can create a simple particle system and use the particles properties to create sound in Max.
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #jittertutorial #visualstosoundOrient 3D Objects Toward 3D Point in Max/MSPAmazing Max Stuff2023-04-25 | #shorts
#maxmsp #maxtutorial #cycling74 #jitter #maxvisualsMax/MSP/Jitter Visuals - Camera Orbiting around ObjectAmazing Max Stuff2023-04-23 | In this video we create an animation for our virtual camera and have it orbit around a 3D object in the Jitter world!
#maxmsp #maxtutorial #cycling74 #jitter #maxvisuals #jittertutorialAn Audio-Visual Toolbox for Max - Spotlight on Timos AV-TOOLBOX PackageAmazing Max Stuff2023-04-17 | With this video I want to share with as many Maxers as possible the awesome "av-toolbox" package from Timo. It really makes a lot of tasks faster and simpler to accomplish, and it's super well designed.
#maxmsp #maxtutorial #cycling74 #jitter #maxvisualsOrient 3D Objects Toward a 3D Point in Max/MSP JitterAmazing Max Stuff2023-03-29 | In this video we see how to write an algorithm in [jit.gen] to rotate 3D shapes toward a 3D point in space.
#maxmsp #maxtutorial #cycling74 #jitter #maxvisualsColorize Images and Videos in Max/MSP with Color GradientsAmazing Max Stuff2023-03-24 | In this video we see how we can colorise black and white images or videos with color gradients in Max/MSP using an object called [jit.gradient.ui]
This fx can also be applied to non-b&w images, since we anyway convert them to greyscale through the [rgb2hsl] object in jit.gl.pix
#maxmsp #maxtutorial #cycling74 #jitter #maxvisualsFrom iPhone to Motion Tracker: Depth-Map + Face Tracking + Data Transmission for Max/MSPAmazing Max Stuff2023-03-10 | I've recently discovered this iOS app called Zig Sim Pro, and I wanted to share it with you my dear Maxers. You can use it to send lots of data from the phone to Max, including: ◦ depth-map of the world ◦ depth-map of humans ◦ face tracking ◦ gyroscope ◦ device 3D position and rotation and much more.
#maxmsptutorial #cycling74 #jitter #maxvisuals #shorts #videofx #proceduralvideofxMax/MSP GPU Video FX 02Amazing Max Stuff2023-03-07 | #shorts
Inspired by a request from a patron of mine I've created this video FX.
Basically it divides an incoming texture in rows and uses the color of the upmost pixel of that row for the color of the whole row. Added a bit of noise to randomize the rows size.
You can download the Max/MSP patch by supporting Amazing Max Stuff on Patreon 💜
#maxmsptutorial #cycling74 #jitter #maxvisuals #shorts #videofx #proceduralvideofxUsing the jit.ndi externals in Max/MSP/Jitter to send Video and Audio between computers in 2023Amazing Max Stuff2023-03-03 | In this video we see how to get the jit.ndi externals for Max/MSP to work, so fixing the "library not found" error. With these externals you can send video and audio from a system to another system in the same network.
#maxmsptutorial #cycling74 #jitter #maxvisuals #shorts #videofx #proceduralvideofxTouch Designer VS Max/MSP/Jitter - Simple Video MixerAmazing Max Stuff2023-02-17 | Here we learn how to create a simple video mixer in Max! You can select a new video from a list and the old one will fade into the new one in your desired time amount.
#maxmsptutorial #cycling74 #jitter #maxvisuals #videomixingtutorial #touchdesignervsmaxmspMorph from one 3D Model to Another with Max/MSP JitterAmazing Max Stuff2023-02-12 | In this video we see how to linearly mix two 3D models in Max. It's important to note that for this effect to work the two models need to have the same amount of vertices.
#maxmsptutorial #cycling74 #jitter #maxvisualsMax 4 Live Device UI Visual FX with JavaScript & HTML CanvasAmazing Max Stuff2023-02-04 | Here you'll learn how to create cool visual effects for your Max For Live devices user interfaces. You can then use those skills to create interesting and innovative interfaces within Max or M4L
#maxmsptutorial #cycling74 #jitter #maxvisualsHow to use the [ jit.gl.node ] object in Max/MSPAmazing Max Stuff2023-01-21 | [ jit.gl.node ] is one of the most useful objects we got in Max when working with the Jitter library. In this video we explore it extensively and see how it can be used.
#maxmsptutorial #cycling74 #jitter #maxvisualsFederico Answers Max/MSP/Jitter Questions 01 | Blend Modes - Neat Patches - Video Design ToolsAmazing Max Stuff2023-01-06 | I asked my patrons to ask me some questions related to Jitter so that I could answer them in a video, and ask they did.
In this first episode we talk about blend modes, neat patches, video design applications and some more.
There's still a lot of questions to tackle so more video are expected to come out around this theme.
#maxmsptutorial #cycling74 #jitter #maxvisualsJitter Pills Speed Patching - How to Generate Multiple Photorealistic Shapes in Max/MSPAmazing Max Stuff2022-12-27 | In this video we see how we can use the [ jit.gl.pbr ] object in conjunction with the [ jit.gl.multiple ] object in order to have a lots of photorealistic shapes.
The secret sauce is to use a [ jit.gl.node ] as the target for the multiple, instead of the actual shape.
#maxmsptutorial #cycling74 #jitter #maxvisuals3D Game in Max/MSP using the PHYS System - Part 01Amazing Max Stuff2022-12-20 | In this series of videos we see how we can use the phys library of objects in Max/MSP to build a simple 3D game.
In this first episode we start to build our scene and some mechanics to control the rocket.
#maxmsptutorial #cycling74 #jitter #maxvisualsMax/MSP Jitter Visuals - Camera and Objects Follow PathAmazing Max Stuff2022-12-03 | In this video we see how to use the objects jit.path, jit.anim.path and jit.gl.path to create and visualise paths for our 3D geometries or camera to follow.
#maxmsptutorial #cycling74 #jitterMax/MSP Tutorial - 3rd Person Game Camera 🎥Amazing Max Stuff2022-11-21 | In this video we create a 3rd person camera in Max/MSP! The camera will always be behind a 3D model while it moves. You can modify the code to adjust the angle around the character, the pitch and the lookat position of the camera. Or you can download the patch from my Patreon page and see how I've done it 😌
#maxmsp #cycling74 #jitterLets Take a Look at Max 8.5 New Jitter FeaturesAmazing Max Stuff2022-11-11 | In this video we take a look at the new Jitter features introduced with Max 8.5!
#maxmsp #cycling74 #jitter3D Game in Max/MSP with JS - Impro CodingAmazing Max Stuff2022-11-09 | This is an improvisation on how starting to develop a 3D game in Max could look like.
#maxmsp #cycling74 #max4live #m4l #jitter #visualswithabletonlive #abletonliveAudio-Reactive Visuals with Max 4 Live | 2D Space Shooter - Stars ExplosionAmazing Max Stuff2022-11-02 | Hey everyone, in this video we start to recreate the audio-reactive visuals for Ableton Live which I previously shared here: youtu.be/4fmY73l54Yo In this first episode we create a particle system with jit.gen and use it to display the "stars explosion" bit.
#maxmsp #cycling74 #max4live #m4l #jitter #visualswithabletonlive #abletonliveFree Patch Share | 2D Space Game VJ Visuals with Max 4 Live in Ableton LiveAmazing Max Stuff2022-10-27 | In this M4L Device I created some sort of 2D Space Shooter game aesthetic to have synchronised visuals with music. The synchronisation of sound and explosion / laser is achieved through MIDI input.
The patch is free for everyone to download, and I'll upload a tutorial on how I made it soon!
All the sprites assets are from the awesome Kenney: https://www.kenney.nl/assets
#maxmsp #cycling74 #max4live #m4l #jitter #visualswithabletonlive #abletonliveVJ Visuals with Max 4 Live for Beginners | Ep 2 | Randomly Trigger Movie ClipsAmazing Max Stuff2022-10-17 | In this video we see how we load a whole folder of movies in our device, and how to randomly display a different video every time the bass kicks in.
#maxmsp #cycling74 #max4live #m4l #jitter #visualswithabletonlivePatreon Patch Share | Project Movies in a 3D Scene in Max/MSP (Projective Texturing)Amazing Max Stuff2022-10-12 | I created a shader in Max/MSP to have the "projecting texturing" effect. The implementation has been taken from this tutorial: developer.download.nvidia.com/CgTutorial/cg_tutorial_chapter09.html
#maxmsp #cycling74 #jitter #projectivetexturingVJ Visuals with Max 4 Live | Course for Beginners | Ep 1Amazing Max Stuff2022-10-07 | In this video we see how to start creating visuals synchronised with our music in Ableton Live, using Max/MSP and Max 4 Live.
#maxmsp #cycling74 #max4live #m4l #jitterLets learn Git and use it with Max/MSP 👾Amazing Max Stuff2022-09-26 | In this video we see how Git works on a very basic level. With that we can start having lots of fun and put Git to practical use for our projects, incorporating it in our everyday workflow.