Uploaded December 2024 | Updated September 2026, 2 weeks ago
Map name: Living in Sin
Map author: Rhett "DoomMan" Farinholt
The best thing that can be said about this run is it is at least not that annoying, but it is also fairly dull. You can easily get past almost every monster, except the HKs which have to destroy the barrels, and the last manc can be stupid annoying and killed a lot of runs. Survival at the chaingunners is sometimes not guaranteed, but usually, it's fine. The rest is hoping you get clean wallruns, which is also annoying. Overall, it's somewhat relaxing but also kinda tedious.
I started from a 28 and got to 46 eventually, but it was ugly; wasn't sure if I would get the 45, but I wanted a time where I didn't make any obvious mistakes, and it got to 45. :) HKs were a bit slow, and overall, probably 44 is doable, but you'd need to execute everything else really well with better HK luck, which is rare. 350 attempts or so.
Captured using DSDA-Doom v0.27.5
Map name: Living in Sin
Map author: Rhett "DoomMan" Farinholt
The best thing that can be said about this run is it is at least not that annoying, but it is also fairly dull. You can easily get past almost every monster, except the HKs which have to destroy the barrels, and the last manc can be stupid annoying and killed a lot of runs. Survival at the chaingunners is sometimes not guaranteed, but usually, it's fine. The rest is hoping you get clean wallruns, which is also annoying. Overall, it's somewhat relaxing but also kinda tedious.
I started from a 28 and got to 46 eventually, but it was ugly; wasn't sure if I would get the 45, but I wanted a time where I didn't make any obvious mistakes, and it got to 45. :) HKs were a bit slow, and overall, probably 44 is doable, but you'd need to execute everything else really well with better HK luck, which is rare. 350 attempts or so.
Captured using DSDA-Doom v0.27.5










