ExoParadigmGamerIF YOU CAN, CONSIDER WATCHING ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
We're trying some a little different today, folks. Since rewatching a two hour long video to fix editing mistakes is annoying, and some people seem to want less focus on the original, I'm splitting this and the next review into parts.
In Part 1, we're going to thoroughly dissect Metroid (1986) for the NES, and see how well it still holds up as a game on its own. In Part 2, we'll look at Metroid: Zero Mission (2004) for the GBA, and see whether/how well it addresses problems with the original and improves upon its foundations.
Part 2 will premiere next week.
CHAPTERS: 00:00:00 - Start 00:00:14 - Introduction 00:03:29 - Story 00:04:39 - Graphics 00:07:55 - Soundtrack 00:08:55 - Controls and Mechanics 00:11:14 - Bosses 00:12:26 - Exploration 00:14:19 - Level Design 00:16:01 - The Password System 00:17:45 - Secrets and Signifiers 00:19:14 - Beam Bugaboos 00:21:14 - Energy Farming 00:23:19 - Other Observations 00:24:21 - Metroid and the Sega Learning Curve 00:26:42 - Credits
ROR: Metroid (NES) Vs Zero Mission (GBA) | Part 1 - The OriginalExoParadigmGamer2021-05-14 | IF YOU CAN, CONSIDER WATCHING ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
We're trying some a little different today, folks. Since rewatching a two hour long video to fix editing mistakes is annoying, and some people seem to want less focus on the original, I'm splitting this and the next review into parts.
In Part 1, we're going to thoroughly dissect Metroid (1986) for the NES, and see how well it still holds up as a game on its own. In Part 2, we'll look at Metroid: Zero Mission (2004) for the GBA, and see whether/how well it addresses problems with the original and improves upon its foundations.
Part 2 will premiere next week.
CHAPTERS: 00:00:00 - Start 00:00:14 - Introduction 00:03:29 - Story 00:04:39 - Graphics 00:07:55 - Soundtrack 00:08:55 - Controls and Mechanics 00:11:14 - Bosses 00:12:26 - Exploration 00:14:19 - Level Design 00:16:01 - The Password System 00:17:45 - Secrets and Signifiers 00:19:14 - Beam Bugaboos 00:21:14 - Energy Farming 00:23:19 - Other Observations 00:24:21 - Metroid and the Sega Learning Curve 00:26:42 - Credits
Intro music by Noah Taublieb.ROR: Metroid II Revisited | Samus Returns (3DS) - The OTHER Metroid II RemakeExoParadigmGamer2023-02-17 | IF YOU CAN, CONSIDER WATCHING ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
Exo returns to close off a three part review of Metroid II.
In part 1, Exo discussed the Game Boy original.
In part 2, Exo gave a second look at AM2R, with a special focus on the post-release updates by the AM2R Community Developers.
In this part, Exo finally does something new and discusses Metroid: Samus Returns, the 2017 remake for Nintendo 3DS. Despite being vocally dissatisfied with the game in the past, will a second look turn Exo around on the game? How does the game attempt to recreate and improve the 1992 Game Boy original for modern sensibilities?
Finally, which of the three games does Exo consider the definitive version of Metroid II?
All these questions, and more, answered in the next 58 minutes of your life!
CHAPTERS: 00:00:00 - Opening 00:00:31 - Intro 00:03:23 - Story 00:07:52 - Spoiler Section 00:10:15 - Graphics (Cons) 00:14:11 - Graphics (Pros) 00:17:11 - Music 00:23:53 - Core Gameplay 00:27:30 - The Melee Counter 00:29:32 - The Aeion Abilities 00:31:31 - Metroid Minibosses 00:32:57 - Other Bosses 00:35:32 - The Difficulty Design 00:37:41 - Other Difficulties 00:39:32 - Sequence Breaking 00:41:28 - Level Design (Cons) 00:44:23 - Level Design (Pros) 00:46:28 - 100% Completion 00:48:22 - Conclusion 00:54:01 - A Reimagining? 00:56:51 - Outro 00:57:28 - Credits
AM2R Boxart by PhazonZim.
Intro and Credits music composed and arranged by Noah Taublieb.
Remake or Rebreak Scores: 1- Rebreak: Demonstrably worse than the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall.
2- Reprise: A relatively competent recreation that is still playable enough, but worse than the original in a few substantial ways. Alternatively, a Reprise may fail to address the original's salient issues or neglect to add anything substantial. Formerly called the "Re-Meh" score.
3- Remaster: An improvement overall, but not necessarily worth playing if you already own the original. Typically adds some new content or fixes salient issues with the original. Rereleases with this score often don't reach their fullest potential or otherwise lack something meaningful you can only get in the original.
4- Remake: A strong rerelease that fixes salient issues, updates the visuals/music as applicable, and maybe adds new content. However, there may be a few blemishes left untouched or other neglected opportunities to improve.
5- Replace: A rerelease that changes, fixes, and adds so much that it stands heads and shoulders above the original version. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of worthwhile new content as applicable.ROR: Metroid II Revisited | AM2R (PC) Is Even Better in 2023!ExoParadigmGamer2023-01-09 | IF YOU CAN, CONSIDER WATCHING ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
After months of deeply personal problems I don't wish to publicly disclose, Exo returns to continue this three part retrospective on Metroid II!
Last time, Exo discussed the Game Boy original.
Today, we return for a deep dive on AM2R: Return of Samus, one of the best fan games of all time. How well does AM2R hold up to a fresh playthrough, several years later? As a remake, how well does AM2R recreate and improve upon the Game Boy original? Finally, to what extent have the post-release updates from the AM2R Community Developers improved the overall experience? You'll have to watch the video to find out!
Look forward to the final part, where Exo finally discusses Metroid: Samus Returns for the 3DS. I'm aiming for a release next month.
CHAPTERS: 00:00:00 - Opening 00:00:09 - Intro 00:00:31 - AM2R Background 00:04:55 - How to Play AM2R in 2023 00:05:47 - The Story 00:08:34 - Exo Talks About Pixels Again 00:10:25 - Sprites and Environments 00:12:43 - V1.5.5 Graphics 00:14:04 - V1.1 Soundtrack 00:18:01 - V1.2 Soundtrack 00:19:20 - Sound Design 00:20:30 - Core Gameplay 00:24:52 - Metroid Minibosses 00:30:05 - Other Bosses 00:31:44 - V1.5.5 Bosses 00:33:03 - Difficulties 00:36:26 - Level Design 00:40:34 - New Areas 00:42:32 - The 100% Experience 00:45:26 - Other V1.5.5 Updates 00:46:47 - New Game + / Random Game + 00:50:14 - AM2R on Android 00:51:43 - ROR Verdict 00:55:31 - AM2R Going Forward 00:55:53 - Outro 00:56:12 - Credits
Intro and Credits music composed and arranged by Noah Taublieb.
Remake or Rebreak Scores: 1- Rebreak: Demonstrably worse than the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall.
2- Reprise: A relatively competent recreation that is still playable enough, but worse than the original in a few substantial ways. Alternatively, a Reprise may fail to address the original's salient issues or neglect to add anything substantial. Formerly called the "Re-Meh" score.
3- Remaster: An improvement overall, but not necessarily worth playing if you already own the original. Typically adds some new content or fixes salient issues with the original. Rereleases with this score often don't reach their fullest potential or otherwise lack something meaningful you can only get in the original.
4- Remake: A strong rerelease that fixes salient issues, updates the visuals/music as applicable, and maybe adds new content. However, there may be a few blemishes left untouched or other neglected opportunities to improve.
5- Replace: A rerelease that changes, fixes, and adds so much that it stands heads and shoulders above the original version. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of worthwhile new content as applicable.ROR: Metroid II Revisited | Metroid II (GB): The Triumphant ReturnExoParadigmGamer2022-05-16 | IF YOU CAN, CONSIDER WATCHING ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
At last, it's time to revisit Metroid II! AM2R has been updated multiple times over the past five years, while Nintendo threw their own hat into the ring with 2017's Samus Returns.
In Part 1, we'll be revisiting the original Game Boy Classic. Has Exo's opinion of this game improved with time?
In Part 2, we'll be discussing the latest versions of AM2R: Return of Samus, with a focus on the new updates as of Version 1.5.5.
In Part 3, we'll finally take an all new look at Metroid: Samus Returns for the 3DS.
Intro and Credits music composed and arranged by Noah Taublieb.Zelda Ocarina Nightmare Randomizer - Session 6ExoParadigmGamer2021-12-21 | Powered by Restream restream.io
Several months ago, Retropolis Zone created an Ocarina plandomizer seed for Ocarina of Time, and challenged TWIP and KingK to finish it. The seed was so legendarily difficult that the seed was never completed.
At Retropolis Zone's insistence, I too shall take the challenge for your viewing pleasure. Welcome to the nightmare seed.Zelda Ocarina Nightmare Randomizer - Session 5ExoParadigmGamer2021-12-21 | Powered by Restream restream.io
Several months ago, Retropolis Zone created an Ocarina plandomizer seed for Ocarina of Time, and challenged TWIP and KingK to finish it. The seed was so legendarily difficult that the seed was never completed.
At Retropolis Zone's insistence, I too shall take the challenge for your viewing pleasure. Welcome to the nightmare seed.Zelda Ocarina Nightmare Randomizer - Session 4ExoParadigmGamer2021-12-21 | Powered by Restream restream.io
Several months ago, Retropolis Zone created an Ocarina plandomizer seed for Ocarina of Time, and challenged TWIP and KingK to finish it. The seed was so legendarily difficult that the seed was never completed.
At Retropolis Zone's insistence, I too shall take the challenge for your viewing pleasure. Welcome to the nightmare seed.Zelda Ocarina Nightmare Randomizer - Session 3ExoParadigmGamer2021-12-20 | Powered by Restream restream.io
Several months ago, Retropolis Zone created an Ocarina plandomizer seed for Ocarina of Time, and challenged TWIP and KingK to finish it. The seed was so legendarily difficult that the seed was never completed.
At Retropolis Zone's insistence, I too shall take the challenge for your viewing pleasure. Welcome to the nightmare seed.Zelda Ocarina Nightmare Randomizer - Session 2ExoParadigmGamer2021-12-18 | Powered by Restream restream.io
Several months ago, Retropolis Zone created an Ocarina plandomizer seed for Ocarina of Time, and challenged TWIP and KingK to finish it. The seed was so legendarily difficult that the seed was never completed.
At Retropolis Zone's insistence, I too shall take the challenge for your viewing pleasure. Welcome to the nightmare seed.Zelda Ocarina Nightmare Randomizer - Session 1ExoParadigmGamer2021-12-17 | Powered by Restream restream.io
Several months ago, Retropolis Zone created an Ocarina plandomizer seed for Ocarina of Time, and challenged TWIP and KingK to finish it. The seed was so legendarily difficult that the seed was never completed.
At Retropolis Zone's insistence, I too shall take the challenge for your viewing pleasure. Welcome to the nightmare seed.ROR: Metroid (NES) Vs Zero Mission (GBA) | Part 2 - The RemakeExoParadigmGamer2021-05-27 | IF YOU CAN, CONSIDER WATCHING ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
Every once in a blue moon, Exo doesn't take 9 months to upload a new review.
Part 1 was a thorough examination of the original Metroid on NES: youtu.be/H0Zg5aBowRQ
In Part 2, it's time to look at the remake, Metroid Zero Mission on GBA. Can this game improve on the many flaws of the original and provide an experience that stands tall with the best of the series? Watch the video (and all the mid-rolls...) to find out!
CHAPTERS: 00:00:00 - Start 00:00:13 - Introduction 00:01:08 - Story 00:06:18 - Graphics 00:09:28 - Sound 00:11:35 - Gameplay 00:15:01 - Level Design 00:17:24 - Routing 00:20:03 - Bosses 00:22:06 - Stealth 00:23:41 - 100% Completion 00:26:50 - Shinespark 00:29:38 - Difficulty 00:31:44 - Minimalist Run 00:34:23 - The Original, and Classic NES Series Version 00:37:14 - ROR Verdict 00:41:15 - Outro 00:42:07 - Credits
Intro and Credits music composed and arranged by Noah Taublieb.
Remake or Rebreak Scores: 1- Rebreak: Demonstrably worse than the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall.
2- Reprise: A relatively competent recreation that is still playable enough, but worse than the original in a few substantial ways. Alternatively, a Reprise may fail to address the original's salient issues or neglect to add anything substantial. Formerly called the "Re-Meh" score.
3- Remaster: An improvement overall, but not necessarily worth playing if you already own the original. Typically adds some new content or fixes salient issues with the original. Rereleases with this score often don't reach their fullest potential or otherwise lack something meaningful you can only get in the original.
4- Remake: A strong rerelease that fixes salient issues, updates the visuals/music as applicable, and maybe adds new content. However, there may be a few blemishes left untouched or other neglected opportunities to improve.
5- Replace: A rerelease that changes, fixes, and adds so much that it stands heads and shoulders above the original version. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of worthwhile new content as applicable.Halo CE on Legendary, For Funzies | Session 1ExoParadigmGamer2020-10-17 | Time for a surprise stream, I guess. I replay a game I've played way too many times, this time on Legendary.Spyro Reignited Trilogy: Exos Final Thoughts + Next ROR Episode ConfirmedExoParadigmGamer2020-08-11 | A short, unscripted video to send off the ROR episodes on the Spyro Reignited Trilogy: a marathon a year and a half in the making.
I also discuss the future of Remake or Rebreak, and reveal the next episode.ROR: Spyro 3: Year of the Dragon (PS1 Vs. PC & Switch) | The Trilogy PerfectedExoParadigmGamer2020-07-13 | FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
After unveiling a spicy hot take on Spyro 2, Exo returns to discuss Spyro 3: Year of the Dragon; one of his favorite games of all time. Does the 2018 remake in the Spyro Regnited Trilogy do it justice? Will I stop referring to myself in the third person? Watch and see!
CHAPTERS: 00:00:00 - Video Start 00:00:45 - Intro 00:03:02 - PS1 Story 00:04:32 - Bianca, Moneybags, and the Sorceress 00:10:01 - Ludonarrative Synchronicity 00:13:20 - The Characters 00:15:27 - Production Value 00:16:10 - Story Nitpicks 00:19:54 - Reignited Story 00:21:35 - Reginited Voice Acting 00:23:30 - Reignited Character Designs 00:25:03 - Reginited Story Differences 00:27:03 - PS1 Graphics 00:29:23 - PC Graphics 00:32:21 - Switch Graphics 00:36:09 - Switch Handheld Experience 00:39:32 - Other Switch Differences 00:42:25 - PS1 Soundtrack 00:46:20 - Reignited Soundtrack 00:50:40 - Core Game Loop 00:53:55 - Combat 00:55:47 - Platforming and Exploration 00:57:30 - Level Design 01:00:34 - Level Design Flaws 01:03:30 - Between Level Backtracking 01:08:53 - Core-Centric Mini-Games 01:14:08 - Weaker Core-Centric Mini-Games 01:15:58 - Reginited Core-Centric Mini-Games 01:17:48 - Speedway Races 01:21:13 - Reignited Flight Control 01:22:15 - Speedway Egg Glitch 01:22:41 - Twin Dragon Boss 01:23:24 - Skateboard Gameplay 01:25:17 - New Characters 01:26:49 - Sheila 01:28:09 - Sgt. Byrd 01:30:30 - Bentley 01:32:59 - Agent 9 01:36:01 - Sparx 01:37:10 - Sparx Abilities 01:38:09 - Super Bonus Round 01:39:34 - Skill Points 01:41:52 - Other Reignited Differences 01:45:58 - Reignited Glitches 01:51:37 - Final Thoughts on PS1 01:57:28 - ROR Verdict 02:00:59 - Credits
Note: So that I don't have to play each of these games five times, I've decided to focus primarily on Reignited Trilogy on PC. However, I'll still be covering ONE of the three console versions in each review. For Spyro 1, we're looking at the PS4 Pro version. For Spyro 2, we're looking at the Xbox One X version. For Spyro 3, we're looking at the Nintendo Switch version.
It's Spyro 2: Ripto's Rage (or Gateway to Glimmer for my PAL viewers)! Exo returns for another exhaustive review of a beloved PlayStation classic, while comparing it to it's HD remake in the Spyro Reignited Trilogy. Can Toys for Bob and company recapture the excellence of its remake of the first game? How well does the Reignited Trilogy address flaws in the original game? All these questions and more, answered today.
CHAPTERS: 00:00:00 - Video Start 00:00:41 - Intro 00:02:06 - PS1 Graphics 00:05:27 - Reignited Trilogy Graphics 00:07:48 - Xbox One X Version Graphics 00:12:01 - PS1 Soundtrack 00:13:46 - Reignited Soundtrack 00:16:51 - New Mechanics 00:25:47 - Basic Level Design, Exploration, and Combat 00:29:27 - Stage Routing 00:36:41 - Backtracking Between Levels 00:42:52 - Reignited Trilogy Backtracking 00:44:07 - PS1 Minigames 00:50:26 - Reignited Minigames 00:52:39 - Reignited Load Times 00:54:09 - The 100% Experience 00:55:46 - New Game + and Glitches 01:00:49 - Pacing and Variety 01:03:27 - The Story 01:05:27 - The Characters and Production Value 01:08:42 - The Problem with Ripto 01:12:52 - Level B Plots 01:18:29 - Plot Contrivances 01:22:03 - Reignited Story 01:27:04 - Final Thoughts on Spyro 2 01:34:34 - ROR Verdict on Spyro 2 Reignited 01:38:21 - Outro 01:40:12 - Credits and Attributions
Note: So that I don't have to play each of these games five times, I've decided to focus primarily on Reignited Trilogy on PC. However, I'll still be covering ONE of the three console versions in each review. For Spyro 1, we're looking at the PS4 Pro version. For Spyro 2, we're looking at the Xbox One X version. For Spyro 3, we're looking at the Nintendo Switch version.
Twitter: http://twitter.com/ExoParadigmGmrExo Vs. RZ (and TWIP, I guess): Dawn of Justice | Race to 120 Stars!ExoParadigmGamer2020-05-22 | It's a race against time to see who can snag 120 stars in Mario 64 first! Will RZ win? Or will RZ win by a huge margin? Come for the fun, stay for the rage!ROR: Spyro the Dragon (PS1 Vs. PC and PS4 Pro) | Better Than Banjo?ExoParadigmGamer2020-05-15 | FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
Remake or Rebreak returns, with Exo discussing one of his favorite gaming trilogies, starting with 1998's Spyro the Dragon. How well does Toys For Bob's HD Reignited Trilogy recreate and improve on the game that started it all?
CHAPTERS: 00:00:00 - Video Start 00:00:49 - Intro 00:05:34 - Story 00:14:50 - PS1 Graphics 00:17:43 - Reignited Trilogy Graphics 00:21:10 - PS4 Pro Version Graphics 00:23:12 - PC Version Graphics (And Alpine Ridge Glitch) 00:26:59 - PS1 Music 00:28:44 - Reignited Trilogy Music 00:31:55 - PS1 Mechanics and Controls 00:34:33 - Reignited Trilogy Controls 00:37:31 - Core Game Loop 00:39:07 - Combat System 00:40:57 - Gems 00:42:33 - PS1 Bosses 00:43:32 - Reignited Trilogy Bosses 00:43:58 - Level Design 00:46:18 - Full Completion 00:48:32 - Variety (Or lack thereof) 00:53:57 - Reignited Trilogy Changes 00:58:02 - Remake or Rebreak Verdict 01:01:41 - Original Spyro 1 Thoughts 01:04:12 - Outro 01:06:02 - Credits and Attributions
Note: So that I don't have to play each of these games five times, I've decided to focus primarily on Reignited Trilogy on PC. However, I'll still be covering ONE of the three console versions in each review. For Spyro 1, we're looking at the PS4 Pro version. For Spyro 2, we're looking at the Xbox One X version. For Spyro 3, we're looking at the Nintendo Switch version.
Twitter: http://twitter.com/ExoParadigmGmrXP: Banjo Kazooie-Gruntys Revenge (GBA Vs. Mobile) | Messy MediocrityExoParadigmGamer2019-12-22 | FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
00:00:00 - Video Start 00:00:40 - Intro 00:02:44 - The Story 00:09:05 - Graphics and Music 00:11:36 - Mechanics 00:15:40 - Mumbo Transformations 00:16:26 - Level Design 00:18:09 - Difficulty Design 00:18:36 - Minigames 00:21:00 - Bosses 00:21:44 - Final Thoughts on GBA Version 00:23:07 - Mobile Version 00:28:16 - Mobile Missions 00:29:50 - Xross Platform 00:30:43 - Outro 00:32:29 - Credits and Attributions
Welcome back to Xross Platform, a spinoff of Remake or Rebreak where we look at different games of the same name released in the same generation! This time we're looking at the forgotten Banjo Kazooie: Grunty's Revenge for the Game Boy Advance, as well as its even more forgotten mobile phone ports. Which version will receive Xross Platform M.V.P.? For once, Exo isn't a hipster about it, though he still refers to himself in the 3rd person.
Twitter: http://twitter.com/ExoParadigmGmrROR: Banjo Tooie (N64 Vs. 360) | Ambition UnboundedExoParadigmGamer2019-08-30 | FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
We return for another round of Jiggery Pokery with Banjo Tooie, the 2000 sequel for Nintendo 64 and later ported to Xbox 360 in 2009.
00:00:00 - Video Start 00:00:40 - Introduction 00:04:32 - Story 00:13:52 - Graphics 00:20:16 - Music 00:21:37 - Basic Moves 00:24:58 - Stop and Swop 00:27:30 - FPS Section 00:29:08 - Moves 00:38:31 - Mumbo Jumbo 00:40:38 - Breaking News Update 00:41:58 - Humba Wumba 00:43:09 - Bosses 00:44:42 - Spoilers 00:46:05 - Level Design 00:51:39 - Fast Travel 00:53:10 - Backtracking 00:54:14 - Jiggy Pacing 00:57:05 - A Collectathon/Metroidvania Hybrid 01:00:54 - 100% Vs. Minimalism 01:02:01 - Final Thoughts on the 360 Version 01:04:31 - Playing Tooie Twice Back to Back 01:08:09 - Final Thoughts 01:10:27 - Remake or Rebreak? 01:12:51 - Outro 01:15:08 - Credits
Remake or Rebreak Scores: 1- Rebreak: Fails to resurrect the same quality standard as the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall.
2- Reprise: Not as good as the original, but a relatively competent recreation that is still playable enough. Alternatively, a Reprise may fail to address the original's salient issues or neglect to add anything substantial. Formerly called the "Re-Meh" score.
3- Remaster: An improvement overall, but not necessarily worth playing if you already own the original. Typically adds some new content or fixes salient issues with the original. Rereleases with this score often don't reach their fullest potential or otherwise lack something meaningful you can only get in the original.
4- Remake: A strong rerelease that fixes salient issues, updates the visuals/music, and maybe adds new content. However, there may be a few blemishes left untouched or other neglected opportunities to improve.
5- Replace: A rerelease that changes, fixes, and adds so much that it stands heads and shoulders above the original version. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of worthwhile new content as applicable.Exo Sucks at Halo: Combat Evolved Session 1ExoParadigmGamer2019-08-03 | Multistreaming with restream.io
Ruh roh, RaggyROR: Banjo Kazooie (N64 Vs. 360) | Getting Jiggy With ItExoParadigmGamer2019-07-26 | FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
Remake or Rebreak is back! We review a Nintendo 64 classic and compare it to the Xbox Live Arcade rerelease from 2008.
00:00:00 - Video Start 00:00:40 - Introduction 00:05:30 - The Story 00:12:10 - The N64 Graphics 00:17:14 - The 360 Graphics 00:20:38 - The N64 Sound 00:22:22 - The 360 Sound 00:23:21 - The Mechanics 00:28:11 - The Camera 00:30:28 - The Combat 00:32:41 - The Level Design 00:35:01 - Exo's Four Criticisms 00:39:43 - The Bottles Bonus Glitch 00:41:13 - Exo's Four Criticisms Continued 00:43:02 - Mumbo Transformations 00:43:56 - SPOILERS: Ending and Final Boss 00:48:17 - Stop 'n' Swop 00:49:34 - Conclusion 00:52:29 - Remake or Rebreak 00:54:52 - Ending and Credits
Remake or Rebreak Scores: 1- Rebreak: Fails to resurrect the same quality standard as the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall.
2- Reprise: Not as good as the original, but a relatively competent recreation that is still playable enough. Alternatively, a Reprise may fail to address the original's salient issues or neglect to add anything substantial. Formerly called the "Re-Meh" score.
3- Remaster: An improvement overall, but not necessarily worth playing if you already own the original. Typically adds some new content or fixes salient issues with the original. Rereleases with this score often don't reach their fullest potential or otherwise lack something meaningful you can only get in the original.
4- Remake: A strong rerelease that fixes salient issues, updates the visuals/music, and maybe adds new content. However, there may be a few blemishes left untouched or other neglected opportunities to improve.
5- Replace: A rerelease that changes, fixes, and adds so much that it stands heads and shoulders above the original version. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of worthwhile new content as applicable.XP: Glover (N64 Vs. PC Vs. PS1) | Is It Any Good?ExoParadigmGamer2019-06-28 | FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
It took a long time to render those extra pixels for you, folks.
00:00:00 - Video Start 00:00:40 - Intro 00:03:56 - The Story 00:06:38 - PC Cutscenes 00:07:40 - PS1 Cutscenes 00:09:11 - N64 Graphics 00:13:57 - PC Graphics 00:18:16 - PS1 Graphics 00:21:13 - The Soundtrack 00:26:38 - The Controls 00:29:12 - The Mechanics 00:31:30 - PC Controls 00:32:41 - PS1 Controls 00:35:52 - Stage Design 00:38:10 - PS1 Stages 00:39:36 - Collecting Garibs 00:42:00 - The Bonus Stages 00:45:53 - The Bosses 00:48:24 - The Time Trials 00:49:41 - The Conclusion 00:52:36 - Xross Platform 00:55:38 - Glover 2? 00:57:45 - Outro
Welcome back to Xross Platform, a companion series to Remake or Rebreak where we look at different games of the same name released in the same generation! This time we're looking at three cross-console ports of a game I talk about all the time but haven't yet reviewed: Glover for the Nintendo 64, Microsoft Windows 9x, and PlayStation.
Remember that Xross Platform reviews don't use a ROR score. Instead, I will nominate the version I recommend the most for Xross Platform M.V.P.
Twitter: http://twitter.com/ExoParadigmGmrXP: Sonic Unleashed (Part 2/2) | First Game SyndromeExoParadigmGamer2019-04-23 | FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
We return for part 2 of my exhaustive look at Sonic Unleashed on 360/PS3, Wii/PS2, mobile phone, and the Unleashed Project mod. RIP my channel.
00:00:00 - Video Start 00:00:25 - Intro 00:03:34 - The Boost Formula 00:05:02- The Sega Learning Curve 00:11:53- Level Design 00:14:57- The 360/PS3 Control 00:18:11- The 360/PS3 Control cont. 00:22:14- The Camera 00:24:55- The Wii Control 00:27:51- Speed Vs. Platforming in a Sonic Game 00:32:23- The Unleashed Project 00:35:20- Xbox One Backwards Compatibility 00:35:53- The Importance of the Ranking System 00:37:54- Intro to Unleashed S Ranks 00:41:43- 6th Vs. 7th Gen S Ranks 00:46:28- The 7th Gen Optional Acts 00:51:06- The 7th Gen DLC Stages 00:57:31- The 6th Gen Optional Missions 00:59:07- Eggmanland 01:01:47- The 7th Gen Final Boss 01:05:11- The 6th Gen Final Boss 01:06:16- Reward for All S Ranks? 01:08:56- Optional Content 01:13:36- The Conclusion 01:18:48- Outro and Credits
Introducing Xross Platform, a companion series to Remake or Rebreak where we look at different games of the same name released in the same generation! Sonic Team developed and released Sonic Unleashed on 360/PS3 in 2008. However, Dimps co-developed a second game for PS2/Wii with completely original stages and missions. Additionally, Gameloft developed a mobile phone version released through the Java 2 Mobile Edition platform and later ported this game to Android.
Is Sonic Unleashed on 360/PS3 an underappreciated Sonic game worth checking out? How about the PS2/Wii version? Does the mobile version deserve its less than sterling reputation? All these questions answered, and more, in this exciting pilot for Xross Platform!
While there won't be a Remake or Rebreak verdict in this segment, if I find a version I prefer most above all else, I will nominate it for Xross Platform MVP. This doesn't necessarily mean it's the best game of the bunch, just that it's the one I enjoyed and would recommend the most.
Twitter: http://twitter.com/ExoParadigmGmrXP: Sonic Unleashed (Part 1/2) | Defending the WerehogExoParadigmGamer2019-04-13 | FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
It's time to review a Sonic game for the first time in 3 years. This time, it's the divisive soft reboot of the series, Sonic Unleashed!
00:00:00 - Video Start 00:00:25 - Intro 00:03:55 - Story 00:11:36 - 360/PS3 Graphics 00:20:04 - Wii/PS2 Graphics 00:25:51 - Soundtrack 00:27:10 - Hub Worlds, Town Missions, Sun and Moon Medals 00:35:50 - Tornado Defense 00:37:10 - Sonic the Werehog 00:52:11 - Sonic Unleashed Mobile 00:57:20 - Outro and Credits
Introducing Xross Platform, a companion series to Remake or Rebreak where we look at different games of the same name released in the same generation! Sonic Team developed and released Sonic Unleashed on 360/PS3 in 2008. However, Dimps co-developed a second game for PS2/Wii with completely original stages and missions. Additionally, Gameloft developed a mobile phone version released through the Java 2 Mobile Edition platform and later ported this game to Android.
Is Sonic Unleashed on 360/PS3 an underappreciated Sonic game worth checking out? How about the PS2/Wii version? Does the mobile version deserve its less than sterling reputation? All these questions answered, and more, in this exciting pilot for Xross Platform!
While there won't be a Remake or Rebreak verdict in this segment, if I find a version I prefer most above all else, I will nominate it for Xross Platform MVP. This doesn't necessarily mean it's the best game of the bunch, just that it's the one I enjoyed and would recommend the most.
FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 4K OR 1080p, 60 FRAMES PER SECOND.
Hey, look, Exo reviewed that remake that just came out, and it only took him two months since the last video! Lots of people have been requesting this one on EPG Plays and on Twitter, and I was going to redo my first review eventually, so here we are.
Luigi's Mansion originally released on the GameCube in 2001, and is something of a cult classic for the system, but gaming publications also criticized it upon release for its short length. How well does Luigi's Mansion pack its 2-6 hour running time with polished content you want to replay over and over? What does the 3DS improve or add to justify its $40 asking price? Given that the Nintendo Switch is an option for portable remakes, how much would the remake have benefited from releasing on that platform instead? I discuss these questions and plenty more in this hour long Remake or Rebreak extravaganza.
Remake or Rebreak Scores: 1- Rebreak: Fails to resurrect the same quality standard as the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall.
2- Re-Meh: Not as good as the original, but a relatively competent recreation that is still playable enough. Alternatively, a Re-Meh may fail to address the original's salient issues or neglect to add anything substantial.
3- Remake: An improvement overall, but not necessarily worth playing if you already own the original. Typically adds some new content or fixes salient issues with the original. Remakes with this score often don't reach their fullest potential or otherwise lack something meaningful you can only get in the original.
4- Remaster: A rerelease that changes, fixes, and adds so much that it stands heads and shoulders above the original version. A Remaster not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of worthwhile new content as applicable.Update (November 2018): Pokemon Status, Footage Loss, Luigis Mansion RORExoParadigmGamer2018-11-06 | The title says it all, friends.ROR: Mario & Luigi Superstar Saga (GBA Vs. 3DS)ExoParadigmGamer2018-09-11 | FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 1080p, 60 FRAMES PER SECOND.
It's about time, am I right?
It's time to make good on a poll I posted five months ago and review Mario and Luigi Superstar Saga for the GBA and Superstar Saga + Bowser's Minions on the 3DS! How well does this GBA classic hold up in 2018? Does the 3DS remake follow through on the potential to improve what was already there? Is Minion Quest any damn good? The answers to all these questions and more, all in this exciting new episode of Remake or Rebreak!
Remake or Rebreak Scores: 1- Rebreak: Fails to resurrect the same quality standard as the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall.
2- Re-Meh: Not as good as the original, but a relatively competent recreation that is still playable enough. Additionally, a Re-Meh may not address the original's salient issues or fail to add anything substantial.
3- Remake: An improvement overall, but not necessarily worth playing if you already own the original. Typically adds some new content or fixes salient issues with the original. Remakes with this score often don't reach their fullest potential or otherwise lack something meaningful you can only get in the original.
4- Replace: A remake/port that changes, fixes, and adds so much that it renders the original virtually obsolete. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of worthwhile new content as applicable.ROR: The Legend of Zelda Ocarina of Time (N64 Vs. GCN Vs. 3DS)ExoParadigmGamer2018-04-29 | FOR BEST RESULTS, WATCH ON A BIG SCREEN IN 1080p, 60 FRAMES PER SECOND.
After four months, we're finally back for an even longer episode of Remake or Rebreak. No, folks, I really don't know how I do it. This time we're looking at the Legend of Zelda Ocarina of Time on N64, GCN, and 3DS. How does the original game hold up today? How well does the GameCube rerelease improve upon the N64 original? What exactly does the Master Quest expansion add to the original game? Finally, how well does the 3DS remake update the game for 2011? All these questions, and more, answered in this near feature length ROR extravaganza! Can you tell I was tired when I wrote this description?
Remake or Rebreak Scores: 1- Rebreak: Fails to resurrect the same quality standard as the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall. 2- Re-Meh: Not as good as the original, but a relatively competent recreation that is still very playable. Additionally, a Re-Meh may not address the original's salient issues or fail to add anything meaningful. 3- Remake: As good or even slightly better than the original, but not necessarily worth playing if you already own that version. Typically adds some new content or fixes salient issues with the original. 4- Replace: A remake/port that changes, fixes, and adds so much that it renders the original virtually obsolete. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of new content.ROR: Mega Man & Bass (SFC Vs. GBA) | A Critical Defense (feat. Js Reviews)ExoParadigmGamer2017-12-28 | PLEASE WATCH IN FULL SCREEN 1080p60 FOR BEST RESULTS.
Remake or Rebreak is back with the first ever collaboration on the segment! Mega Man and Bass is often considered one of the worst Mega Man games ever made, but after getting it on a reproduction cart this past April, I felt compelled to throw my own hat into the ring. Originally release only in Japan on the Super Famicom in 1998, the game was later rereleased internationally on the Game Boy Advance in 2002 and underwent some changes worth discussing. Seeing as the GBA rerelease is the only version most North Americans have played, it becomes especially important to know the differences between the two versions and stack them up against each other. Without further ado, this is the long anticipated (and long running) episode of Mega Man and Bass!
Remake or Rebreak Scores: 1- Rebreak: Fails to resurrect the same quality standard as the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall. 2- Re-Meh: Not as good as the original, but a relatively competent recreation that is still very playable. Additionally, a Re-Meh may not address the original's salient issues or fail to add anything meaningful. 3- Remake: As good or even slightly better than the original, but not necessarily worth playing if you already own that version. Typically adds some new content or fixes salient issues with the original. 4- Replace: A remake/port that changes, fixes, and adds so much that it renders the original virtually obsolete. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of new content.EPG Review: Mega Man Classic Series (Eight Mini Reviews in One)ExoParadigmGamer2017-11-16 | Mini reviews are back, and under a new format. With Mega Man & Bass being the 9th console release in the classic Mega Man series, it became increasingly apparent to me during the scripting process how important it was to discuss the games that came before. That's why I've produced this companion video as a lead in to the MM&B review proper, complete with eight "mini" reviews in a lean, 20 some minute package. Mini reviews as a segment have been dead since early 2014, so I thought it might be worth reinventing them into something I would actually make relatively often. Anyways, enjoy the video, and I'll see you next time for Mega Man and Bass on SNES and GBA!
Game Mavericks (Legacy Let's Plays): youtube.com/channel/UCICVDVEbHNJSKDHKbl7DbMgROR: Pac Man World: 20th Anniversary (PS1 Vs. GBA)ExoParadigmGamer2017-09-11 | Finally, more Remake or Rebreak! ROR is a segment where I examine the classics of the past and compare them with subsequent significant rereleases to see whether they hold up today, with a special emphasis on whether and how well those releleases improve upon the original experience.
This time we're looking at the PS1 Platforming classic, 20th Anniversary: Pac Man World. Originally released on PlayStation in 1999, this game was later remade on the Game Boy Advance in 2004. No, the Game Boy Advance is not like the version of Pac Man World 2 on GBA, which has its own levels and whatnot.
As someone who played the second game first and didn't play the first one until almost a decade later, how does the game stack up today? Is there a reason that the Game Boy Advance is largely unknown? All these questions and many more addressed in this exciting new episode of Remake or Rebreak!
Remake or Rebreak Scores: 1- Rebreak: Fails to resurrect the same quality standard as the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall. 2- Re-Meh: Not as good as the original, but a relatively competent recreation that is still very playable. Additionally, a Re-Meh may not address the original's salient issues or fail to add anything meaningful. 3- Remake: As good or even slightly better than the original, but not necessarily worth playing if you already own that version. Typically adds some new content or fixes salient issues with the original. 4- Replace: A remake/port that changes, fixes, and adds so much that it renders the original virtually obsolete. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of new content.Exo Plays Donkey Kong Country 2 (GBA 102%)! Episode 1 (EPG Plays Promotion)ExoParadigmGamer2017-09-08 | By popular demand from my EPG Plays subscribers, we're doing a let's play of one of my absolute most favorite games of all time! Only the first episode will be posted here, so be sure to subscribe to my Let's Play channel for the rest!
If we can reach 1000 subs, I'll do a Let's Play of my preferred version of Super Metroid Redesign! So tell your friends, and keep checking out the channel for more Let's Plays.
For this series, we're going for full percentage completion, including bonus rooms, hero coins, mini-games, golden feathers, and scrapbook photos.Exo Presents: 3DS Capture DemoExoParadigmGamer2017-08-23 | Before you ask, yes, that is actually what Returns 3D looks like. It was meant to be viewed on a 3.5 inch screen. If you'd prefer more "smoothing," you can lower the video quality so that YouTube will introduce bilinear filtering when it upscales back to fill the whole screen.
Now there is no potential ROR episode out of bounds.
Enjoy!Exo Plays Donkey Kong Country (GBA 101%) Episode 1 (EPG Plays Promotion)ExoParadigmGamer2017-08-16 | Here's a sample episode to promote my new Let's Play channel, EPG Plays. To see the rest of this playthrough, subscribe to
If we can reach 1000 subs on the new channel by September 15th, I'll do a Let's Play of a hard as nails rom hack called Super Metroid Redesign! So tell your friends, and keep checking out the channel for more Let's Plays.
For my first series, I'm going back to an old favorite: Donkey Kong Country, specifically on GBA. I'll be going after all the bonus rooms, KONG letters, and scrapbook photos.ROR: Conkers Bad Fur Day (N64) Vs. Conker Live and Reloaded (Xbox) + Rare Replay (Xbox One)ExoParadigmGamer2017-08-07 | Christ, it really took me five months to make another of these?
Welcome back to Remake or Rebreak at last. The next videos on the review channel will also be ROR episodes, and the next one should be (but likely won't be) a simpler episode to produce.
Remake or Rebreak is a segment where I examine the classics of the past and compare them with subsequent significant rereleases to see whether they hold up today, with a special emphasis on whether and how well those releleases improve upon the original experience. Today, we're looking at Conker's Bad Fur Day and Conker Live and Reloaded on the Xbox. Based on the beloved classic on N64, the Xbox remake has been largely panned by the gaming community. As always, I offer an in-depth examination of both versions to arrive at an answer.
Also, yes, I do briefly discuss the version of Conker's Bad Fur Day featured in Rare Replay. There's not nearly as much to say about that one.
Remake or Rebreak Scores: 1- Rebreak: Fails to resurrect the same quality standard as the original due to incompetent design, technical failures, etc. A virtually worthless remake/port overall. 2- Re-Meh: Not as good as the original, but a relatively competent recreation that is still very playable. Additionally, a Re-Meh may not address the original's salient issues or fail to add anything meaningful. 3- Remake: As good or even slightly better than the original, but not necessarily worth playing if you already own that version. Typically adds some new content or fixes salient issues with the original. 4- Replace: A remake/port that changes, fixes, and adds so much that it renders the original virtually obsolete. A Replace not only faithfully recreates the original, but fixes most (if not all) of the original's issues and adds a sizable amount of new content.Exo Streams Spyro the Dragon (120%)! Episode 6 | Gnastys World - FINALE!!!ExoParadigmGamer2017-07-26 | We kick Gnasty Gnorc's butt and loot his treasure.
NickonAquaMagna youtube.com/channel/UCKJp5dqzn59jq1phqN2p2UwExo Streams Spyro the Dragon (120%)! Episode 1 | ArtisansExoParadigmGamer2017-07-21 | I play Spyro 1 to full completion on stream! In this episode, we polish off the Artisan Worlds.
New ROR is well along, just needs some time for video editing. Give it a week or two and it should be out.
Join me and guests on July 20 at 5pm EST for a full completion run of Spyro The Dragon on http://www.twitch.tv/exoparadigmgamerExo Streams Super Mario Sunshine (120 Shines)! (Session 2) Episode 10 | Delfino Plaza + FinaleExoParadigmGamer2017-07-13 | All sights converge on Delfino Plaza as we pick up the last twenty blue coins and polish off the remaining secret shines.Exo Streams Super Mario Sunshine (120 Shines)! (Session 2) Episode 9 | Secret ShinesExoParadigmGamer2017-07-13 | We start off with the Pachinko Machine and Poison River before getting all the level secret shines.Exo Streams Super Mario Sunshine (120 Shines)! (Session 2) Episode 8 | 100 Coin ShinesExoParadigmGamer2017-07-11 | We're back with another session of Super Mario Sunshine. In this part, we secure the seven 100 coin shines in the stages, a task I draw out longer than necessary.Exos Streaming Super Mario Sunshine on Twitch Right Now!ExoParadigmGamer2017-07-10 | The title says it all.
Subscribe to the Twitch channel for notifications.Exo Streams Super Mario Sunshine (120 Shines)! (Session 1) Episode 7 | Pianta VillageExoParadigmGamer2017-07-07 | We finish off Pianta Village's blue coins and episode shines, and grab 10 additional blue coins in Corona Mountain.Exo Streams Super Mario Sunshine (120 Shines)! (Session 1) Episode 6 | Noki BayExoParadigmGamer2017-07-06 | We navigate the ruins of Noki Bay and snag the 30 blue coins and 8 episode shines.