Uploaded April 2025 | Updated September 2026, 3 weeks ago
Gym Leader Misty
Pokémon:
Golduck (Water) Lv. 49
Quagsire (Water/Ground) Lv. 49
Lapras (Water/Ice) Lv. 52
Starmie (Water/Psychic) Lv. 54
Money Earned: $6,480
Golduck is weak to Grass and Electric. It can use Water Pulse (Water; may confuse) and Psychic to attack. It can raise stats via Psych Up or stop you from using the last-used move via Disable. Not a real threat, except in the case of Water Pulse/confusing.
Quagsire is weak to Grass (4x), and nothing else - it has an Electric immunity. It can use Water Pulse and Earthquake (Ground move) for offense and Amnesia to up its Special Defense. It also has Rain Dance, which makes it rain (Fire weakens; Water strengthens; Thunder is 100% accurate). It can absorb Water moves for HP restoration, too. It'll be best to use a Grass Pokémon, because of the quadruple damage and it resists the offensive moves.
Lapras is weak to Electric, Grass, Rock, and Fighting. It can use Body Slam (Normal; possible paralysis), Ice Beam (Ice move), Sing (55% chance of causing Sleep), and Water Pulse. The faster you deal with this, the better - you'll probably get statused by some move.
Starmie is weak to Bug, Ghost, Dark, Grass, and Electric. It can use Water Pulse, Ice Beam, Recover (for HP), and Confuse Ray. Generally, it is preferable to not use Grass Pokémon due to the Ice Beam.
Gym Leader Misty
Pokémon:
Golduck (Water) Lv. 49
Quagsire (Water/Ground) Lv. 49
Lapras (Water/Ice) Lv. 52
Starmie (Water/Psychic) Lv. 54
Money Earned: $6,480
Golduck is weak to Grass and Electric. It can use Water Pulse (Water; may confuse) and Psychic to attack. It can raise stats via Psych Up or stop you from using the last-used move via Disable. Not a real threat, except in the case of Water Pulse/confusing.
Quagsire is weak to Grass (4x), and nothing else - it has an Electric immunity. It can use Water Pulse and Earthquake (Ground move) for offense and Amnesia to up its Special Defense. It also has Rain Dance, which makes it rain (Fire weakens; Water strengthens; Thunder is 100% accurate). It can absorb Water moves for HP restoration, too. It'll be best to use a Grass Pokémon, because of the quadruple damage and it resists the offensive moves.
Lapras is weak to Electric, Grass, Rock, and Fighting. It can use Body Slam (Normal; possible paralysis), Ice Beam (Ice move), Sing (55% chance of causing Sleep), and Water Pulse. The faster you deal with this, the better - you'll probably get statused by some move.
Starmie is weak to Bug, Ghost, Dark, Grass, and Electric. It can use Water Pulse, Ice Beam, Recover (for HP), and Confuse Ray. Generally, it is preferable to not use Grass Pokémon due to the Ice Beam.






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