Uploaded January 2021 | Updated September 2026, 2 weeks ago
One of the things that drives my learning in Unreal Engine is to try and recreate different audio mechanics that I find in games that I play. This week we will be recreating the radial menu used to switch radio stations in Grand Theft Auto using the "Generic Radial Menu" created by PolyHavoc.
Generic Radial Menus v2: unrealengine.com/marketplace/en-US/product/generic-radial-menus
PolyHavoc's setup playlist: youtube.com/playlist?list=PL3KoQ3fzEMb_6LAk09t9OewrfvDg5O4sR
Join TheSoundFXGuy Discord server: discord.gg/6HsB9Sg #TheSoundFXGuy #SoundDesign
One of the things that drives my learning in Unreal Engine is to try and recreate different audio mechanics that I find in games that I play. This week we will be recreating the radial menu used to switch radio stations in Grand Theft Auto using the "Generic Radial Menu" created by PolyHavoc.
Generic Radial Menus v2: unrealengine.com/marketplace/en-US/product/generic-radial-menus
PolyHavoc's setup playlist: youtube.com/playlist?list=PL3KoQ3fzEMb_6LAk09t9OewrfvDg5O4sR
Join TheSoundFXGuy Discord server: discord.gg/6HsB9Sg #TheSoundFXGuy #SoundDesign










