GTA: Liberty City Stories Firefighter Instapass (read description) @noob3132
GTA: Liberty City Stories Firefighter Instapass (read description)  @noob3132
Uploaded April 2017 | Updated September 2026, 1 week ago
The instapass uses A Violatie Situation: The 3rd wave, killing the last Sindacco

Extra info:
gtaforums.com/topic/885263-om0/page-2#entry1069538479
and following post(s?)

6 demos showing different facts:
- killing the guy at all is necessary (else it even crashes)
- starting FF soon after killing him (recommended way)
- starting FF later than you should - still fine, the result is exactly the same
- what happens if you are still too late despite the window of opportunity being to large (untested on console)
- what happens if you are too late.
- the safe strat: you park on top of the last enemy and start FF. That kills him for some reason. ^^


Invalid opcodes executed at the start of the instapass:
PSP: dbd1
PS2: dbd0 070c
Those are all harmless: they are almost ignored.

I do not have absolute certainty that this wait offset is not in a sub-routine. Then there would likely be invalid opcodes at the end which might crash on console. This is quite unlikely, though, I looked at the code and I watch the instruction pointer.


I do not know if the "too late" version is safe on console.
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Patrick B. |

GTA: Liberty City Stories Firefighter Instapass (read description)

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