Uploaded March 2026 | Updated September 2026, 2 weeks ago
Download to not be sad anymore
modrinth.com/resourcepack/anti-aliasing-artifact-amendments
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#minecraft
Download to not be sad anymore
modrinth.com/resourcepack/anti-aliasing-artifact-amendments
Join my Community Discord!
discord.gg/EBEBtBVKCK
If you'd like to support me, consider tipping on Ko-Fi!
ko-fi.com/blockerlocker
Music usually provided by Ovani Sound, ineedmusic.co, and the Minecraft Creator Safe Playlist
#minecraft
![Items Pulls Clouds? Delicious. #minecraft
Here are the commands, Java Only! Made in 26.2-snapshot-2.
JUMP makes the boat go up, and SPRINT makes the boat go down.
Youll need to place a Repeating Command Block and 14 Chain Command Blocks (15 total), with the arrows facing into each other starting from the Repeating Command Block. Make sure all blocks are powered.
Then in each Command Block, starting with the Repeating Command Block, paste these commands in order.
execute as @a at @s if items entity @s[y=192,dy=100] weapon.mainhand bucket run item replace entity @s weapon.mainhand with poisonous_potato[!consumable,equippable={slot:saddle,equip_on_interact:true,equip_sound:{sound_id:item.bucket.fill_powder_snow}},item_model=bucket,item_name={translate:item.minecraft.bucket,allowed_entities:[player]},custom_data={fake_bucket:true}]
execute as @a at @s unless entity @s[y=192,dy=100] if items entity @s weapon.mainhand *[custom_data~{fake_bucket:true}] run item replace entity @s weapon.mainhand with bucket
execute as @a if items entity @s saddle *[custom_data~{fake_bucket:true}] run item replace entity @s weapon.mainhand with cod_spawn_egg[max_stack_size=1,item_model=powder_snow_bucket,item_name=Bucket of Cloud,entity_data={id:interaction,height:0.6,width:1.15,Tags:[cloud_entity]}]
execute as @a if items entity @s saddle *[custom_data~{fake_bucket:true}] run item replace entity @s saddle with air
execute at @e[tag=cloud_entity] run particle cloud ~ ~ ~ 0.5 0.1 0.5 0.02 5
execute as @e[tag=cloud_entity] if data entity @s attack at @s run loot spawn ~ ~ ~ loot {pools:[{rolls:1,entries:[{type:item,name:cod_spawn_egg,functions:[{function:set_components,components:{max_stack_size:1,item_model:powder_snow_bucket,item_name:Bucket of Cloud,entity_data:{id:interaction,Tags:[cloud_entity],width:1.15,height:0.6}}}]}]}]}
execute as @e[tag=cloud_entity] if data entity @s attack run kill @s
execute as @e[tag=cloud_entity] unless predicate {condition:entity_properties,entity:this,predicate:{vehicle:{}}} at @s run ride @s mount @n[type=#boat,distance=..2]
execute as @e[type=#boat] unless predicate {condition:entity_properties,entity:this,predicate:{passenger:{nbt:{Tags:[cloud_entity]}}}} if data entity @s NoGravity run data remove entity @s NoGravity
execute as @e[type=#boat] if predicate {condition:entity_properties,entity:this,predicate:{passenger:{nbt:{Tags:[cloud_entity]}}}} unless data entity @s NoGravity run data modify entity @s NoGravity set value 1
execute as @e[tag=cloud_entity] if predicate {condition:entity_properties,entity:this,predicate:{vehicle:{}}} at @s on target run ride @s mount @n[type=#boat]
execute as @e[tag=cloud_entity] if data entity @s interaction run data remove entity @s interaction
execute as @e[tag=cloud_entity] if data entity @s interaction run data remove entity @s interaction
execute as @a if predicate {condition:entity_properties,entity:this,predicate:{type_specific:{type:player,input:{jump:1}},vehicle:{type:#boat,passenger:{nbt:{Tags:[cloud_entity]}}}}} on vehicle run data modify entity @s Motion[1] set value 0.2
execute as @a if predicate {condition:entity_properties,entity:this,predicate:{type_specific:{type:player,input:{sprint:1}},vehicle:{type:#boat,passenger:{nbt:{Tags:[cloud_entity]}}}}} on vehicle run data modify entity @s Motion[1] set value -0.2
Dont forget to stand on each Command Block and run /forceload add ~ ~ to make sure they stay loaded, otherwise it stops working when you get too far away! And run /gamerule command_block_output false so it doesnt spam the chat.
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Music usually provided by Ovani Sound, ineedmusic.co, and the Minecraft Creator Safe Playlist
#minecraft Items Pulls Clouds? Delicious. #minecraft](https://i.ytimg.com/vi/jZ7EJjLMrPI/mqdefault.jpg)









![Item Explode Command #minecraft
Java Only! This is the command I used in the video:
execute as @e[type=item,nbt={Age:0s,PickupDelay:10s}] if predicate {condition:random_chance,chance:0.1} at @s run summon tnt ~ ~ ~ {fuse:0}
And then heres a modified version thats a LITTLE less laggy:
execute as @a at @s as @e[type=item,nbt={Age:0s,PickupDelay:10s},distance=..32] if predicate {condition:random_chance,chance:0.1} at @s run summon tnt ~ ~ ~ {fuse:0}
Dont forget to use a powered Repeating Command Block, and then stand on top of it and run /forceload add ~ ~ to make sure it doesnt get unloaded!
Still confused? Join my Community Discord!
https://discord.gg/EBEBtBVKCK
If youd like to support me, consider tipping on Ko-Fi!
https://ko-fi.com/blockerlocker
Music provided by Ovani Sound, ineedmusic.co, and the Minecraft Creator Safe Playlist
#minecraft Item Explode Command #minecraft](https://i.ytimg.com/vi/kf1pkui52bk/mqdefault.jpg)