Vadim M | Grand Theft Auto - Liberty City Stories on Android [First Cutscene, Menu, Gameplay] @NationalPepper | Uploaded February 2016 | Updated October 2024, 1 hour ago.
This is a day one impression of GTA LCS on Android, which came out on 11th of February. Ported by Lucid Games [Not Wardrum Studios!] Tested on Galaxy Tab S 10.5
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Download GTA LCS through Google Play here
play.google.com/store/apps/details?id=com.rockstargames.gtalcs
"apps/details?id=com.rockstargames.gtalcs"
For me it costs 3.53 Euro (with 40% OFF).
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0:11 - Intro
2:43 - Menu
3:38 - Gameplay
~
The game supports English, French, German, Italian, Spanish, Russian (поддерживает русский язык) and Japanese languages.
~
This video contains, the first cutscene, menu and a little bit of gameplay. Nothing really special, maybe someone finds it useful.
##########
Why did I turn dynamic shadows off? Well, I have a Galaxy Tab S 10.5 which has 2560 x 1600 resolution. For some strange reason, developer decided to get rid of "resolution" setting (which was always present in these ports), so I couldn't adjust this setting. As a result, I assume, I ran this game in 2560 x 1600 and with those dynamic shadows the game lagged, so I turned them off.
Captured in 1080p because it is the maximal resolution which my MHL2 adapter can support.
##########
I am on Twitter
twitter.com/NationalPepper
This is a day one impression of GTA LCS on Android, which came out on 11th of February. Ported by Lucid Games [Not Wardrum Studios!] Tested on Galaxy Tab S 10.5
~
Download GTA LCS through Google Play here
play.google.com/store/apps/details?id=com.rockstargames.gtalcs
"apps/details?id=com.rockstargames.gtalcs"
For me it costs 3.53 Euro (with 40% OFF).
~
0:11 - Intro
2:43 - Menu
3:38 - Gameplay
~
The game supports English, French, German, Italian, Spanish, Russian (поддерживает русский язык) and Japanese languages.
~
This video contains, the first cutscene, menu and a little bit of gameplay. Nothing really special, maybe someone finds it useful.
##########
Why did I turn dynamic shadows off? Well, I have a Galaxy Tab S 10.5 which has 2560 x 1600 resolution. For some strange reason, developer decided to get rid of "resolution" setting (which was always present in these ports), so I couldn't adjust this setting. As a result, I assume, I ran this game in 2560 x 1600 and with those dynamic shadows the game lagged, so I turned them off.
Captured in 1080p because it is the maximal resolution which my MHL2 adapter can support.
##########
I am on Twitter
twitter.com/NationalPepper