Uploaded September 2023 | Updated September 2026, 2 weeks ago
This week's live is covering questions around how saturation works and how to build a practice around what this tool can and can't do.
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Grab my Voyager LUT Pack. 17 LUTs to provide beautiful looks for any type of project so you can grade faster, take every image further, and attract better and better jobs.
http://procolor.ist/voyager-lut-pack
Get my free Kodak 2383 film print LUT for DWG and ACES here:
http://procolor.ist/freelut
Check out my ebook, The Colorist's 10 Commandments:
http://procolor.ist/ebook
0:06 Introduction
3:20 Could you explain what color model does your SatShaper DCTL use for subtractive saturation?
7:20 What is the difference between using HSV color model in the color warper and putting a node into HSV?
12:10 Is there any workaround to avoid getting artifacts on your image using Gain or Gamma in HSV?
17:48 Can you explain what HDR saturation does? What does ‘’color space aware’’ mean in terms of saturation?
21:19 How can you manipulate saturation without reaching for a sat knob? What is the relationship between RGB values and saturation values?
25:06 How does the saturation compression algorithm work in the color space transform OFX? How to use it properly?
32:00 Shouldn’t saturation problems be fixed in the IDT process rather than after in the pipeline?
40:43 What do you think about using HSV to achieve a clean white look lowering the gamma and boosting the gain in the saturation channel?
47:09 What characteristics of a LUT can you recreate in Resolve using the custom curves?
53:58 Is there any way to use Lift and Offset in HSV without creating artifacts?
58:58 Why does Lift also produce artifacts when going in a negative direction?
1:00:56 Conclusion
This week's live is covering questions around how saturation works and how to build a practice around what this tool can and can't do.
---
Grab my Voyager LUT Pack. 17 LUTs to provide beautiful looks for any type of project so you can grade faster, take every image further, and attract better and better jobs.
http://procolor.ist/voyager-lut-pack
Get my free Kodak 2383 film print LUT for DWG and ACES here:
http://procolor.ist/freelut
Check out my ebook, The Colorist's 10 Commandments:
http://procolor.ist/ebook
0:06 Introduction
3:20 Could you explain what color model does your SatShaper DCTL use for subtractive saturation?
7:20 What is the difference between using HSV color model in the color warper and putting a node into HSV?
12:10 Is there any workaround to avoid getting artifacts on your image using Gain or Gamma in HSV?
17:48 Can you explain what HDR saturation does? What does ‘’color space aware’’ mean in terms of saturation?
21:19 How can you manipulate saturation without reaching for a sat knob? What is the relationship between RGB values and saturation values?
25:06 How does the saturation compression algorithm work in the color space transform OFX? How to use it properly?
32:00 Shouldn’t saturation problems be fixed in the IDT process rather than after in the pipeline?
40:43 What do you think about using HSV to achieve a clean white look lowering the gamma and boosting the gain in the saturation channel?
47:09 What characteristics of a LUT can you recreate in Resolve using the custom curves?
53:58 Is there any way to use Lift and Offset in HSV without creating artifacts?
58:58 Why does Lift also produce artifacts when going in a negative direction?
1:00:56 Conclusion










