Snoman Gaming | Good Game Design - Using All The Buffalo @snomangaming | Uploaded November 2020 | Updated October 2024, 1 day ago.
I think I had to come up with an entirely new game design term for this one...let's talk about it!
"Using All The Buffalo" is when the same game assets (level design, enemies, mechanics) are used for multiple purposes. Can you think of other examples? Leave them in the comments below.
Check out Bunbun World 2 here: smwcentral.net/?p=section&a=details&id=24356
PATREON ► patreon.com/snomangaming
MERCH STORE ► teespring.com/stores/snomangaming
SNOMAN GAMING 2 ► youtube.com/snomangaming2
DISCORD SERVER ► discord.gg/snomangaming
TWITTER ► twitter.com/snomangaming
I think I had to come up with an entirely new game design term for this one...let's talk about it!
"Using All The Buffalo" is when the same game assets (level design, enemies, mechanics) are used for multiple purposes. Can you think of other examples? Leave them in the comments below.
Check out Bunbun World 2 here: smwcentral.net/?p=section&a=details&id=24356
PATREON ► patreon.com/snomangaming
MERCH STORE ► teespring.com/stores/snomangaming
SNOMAN GAMING 2 ► youtube.com/snomangaming2
DISCORD SERVER ► discord.gg/snomangaming
TWITTER ► twitter.com/snomangaming