Goldeneye Ripoff | Map 1 Preview @Arcaninesy
Goldeneye Ripoff | Map 1 Preview  @Arcaninesy
Uploaded May 2014 | Updated September 2026, 11 hours ago
It's pretty open, at this point.
Things to be determined:

-Spawn points
-What weapons should it be for?
-Cover in the large diagonal middle
-Cover in the hallway/overpass
-Lighting in the lower level ramps?
-Lighting OK?
-Textures OK?
-Should the doorways have doors?
-Basement/lowest level too maze-like? Too many corners?
-Overall cover
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Arcaninesy |

Goldeneye Ripoff | Map 1 Preview

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