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Graslu00 | GoldenEye 007 N64 - Fast Animation Enemy Rockets (Part 4/4) @Graslu00 | Uploaded 1 month ago | Updated 5 hours ago
I'll try to make this the last part for this challenge... Found a strat for the radio in Caverns so hopefully that's dealt with. Fast animation enemy rockets is proving to be one of if not the hardest challenges I've dealt with to this date.
Part 1: youtu.be/HvGyIVx3Pso
Part 2: youtu.be/HzafZaYP_YY
Part 3: youtu.be/KMTambcLFa4

You can watch all my GoldenEye challenges here - youtube.com/playlist?list=PL-zOWmGvo0G_EEqxbvXt7fuJBEWyuvwLI

System: UltraHDMI N64
Capture card: AVerMedia GC573
Controller: Original N64 controller with a Grade A SteelBowl from SteelSticks64 and Oudini Steel Stick v1.2

#goldeneye #n64 #nintendo64
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Timestamps:
0:00 - Preparation
1:56 - Caverns
33:37 - Cradle
41:44 - Aztec
2:42:55 - Egyptian
GoldenEye 007 N64 - Fast Animation Enemy Rockets (Part 4/4)007: Everything or Nothing - Diavolos Plan - PLATINUM007: Everything or Nothing - Ambushed - PLATINUMGoldenEye N64 Custom Animations - Old School RuneScape teleport  #goldeneye #007 #nintendo64007: Everything or Nothing - The Ruined Tower - PLATINUM007 - The World Is Not Enough PS1 - Full Playthrough LivestreamGoldenEye 007 N64 - Agent Speedrun 26:02.7Turok: Dinosaur Hunter Remaster - Hard Playthrough Livestream007: Agent Under Fire - Full Playthrough LivestreamGoldenEye X - Singleplayer Preview Livestream007: Everything or Nothing - Death Of An Agent - PLATINUMPerfect Details #1: Elvis unique animation (Pelagic II)

GoldenEye 007 N64 - Fast Animation Enemy Rockets (Part 4/4) @Graslu00

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