Uploaded May 2018 | Updated September 2026, 1 week ago
This is the part-5.5 of the long series dedicated to creating RTS game inside of Godot 3.0 Game Engine.
It's a tutorial on selections, gui and fonts. And it's the second part of the 2 tutorials about adding features to the RTS game.
Learn about creating selection system, using signals and improving the world manager and so on...
Previous Video: youtu.be/GhY1x1lGeNs
Godot RTS Tutorial Part-5 Camera Overhaul
Topics Covered:
1. Selection System
2. Labels and Fonts
3. Game GUI
4. Signals
Follow me on Twitter:
- twitter.com/Steincodes
Follow me on GitHub:
- github.com/steincodes
This is the part-5.5 of the long series dedicated to creating RTS game inside of Godot 3.0 Game Engine.
It's a tutorial on selections, gui and fonts. And it's the second part of the 2 tutorials about adding features to the RTS game.
Learn about creating selection system, using signals and improving the world manager and so on...
Previous Video: youtu.be/GhY1x1lGeNs
Godot RTS Tutorial Part-5 Camera Overhaul
Topics Covered:
1. Selection System
2. Labels and Fonts
3. Game GUI
4. Signals
Follow me on Twitter:
- twitter.com/Steincodes
Follow me on GitHub:
- github.com/steincodes