Godot Platformer - Test 3 @JoeyCannoli
Godot Platformer - Test 3  @JoeyCannoli
Uploaded October 2024 | Updated September 2026, 1 week ago
I decided to make things a little more interesting this time around, and tried my hand at setting up the beginnings of a combat system. The first thing I did was try to create a basic enemy that you might encounter in various levels - that's what the little purple guys are meant to be. They're supposed to be able to cling to walls, letting them climb all around the terrain. I still have to figure out the wall climbing function, but they're animated and moving, so that's a good start.

I also tried to implement an ability to let the player attack by shooting little laser bullets that fly straight ahead, except for whatever reason they kinda just float in place currently, so that's gonna need more work. Once I get that fixed up, it should get easier to add some of the other stuff I plan on adding down the road - namely some extra unlockable weapons, and the ability to charge up the basic shot to fire a bigger bullet.
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Joey Cannoli |

Godot Platformer - Test 3

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