Godot 4.0 Porsche Lighting Test - Real-time @voc007
Godot 4.0 Porsche Lighting Test - Real-time  @voc007
Uploaded April 2023 | Updated September 2026, 10 hours ago
Testing lighting with HDRI Sky only, expect for a reflection probe for the hubs.No direction lights or any extra lights in this scene. Godot 4.0 on AMD Ryzen 3 3100, RX570 8GB video. The Porsche is from sketch fab, had to do a lot of adjustments to fit more for Godot. This is real-time, No SDFGI, Voxel or Lightmaps used. The video was captured at 1080p upscaled to 4k. Average frame rate 170 fps.

sketchfab.com/3d-models/porsche-911-turbo-996-2000-by-alexka-28dbd43350bf462c806d5ba3d608e1cc
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Charles Dodge |

Godot 4.0 Porsche Lighting Test - Real-time

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