Godot 4 Environment Showcase: Stylized Grass Shader - wind in three layers @emaceart4063
Godot 4 Environment Showcase: Stylized Grass Shader - wind in three layers  @emaceart4063
Uploaded August 2026 | Updated September 2026, 36 minutes ago
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Stylized grass with wind for Godot 4. Every parameter moved from end to end, one at a time, so you can see what each slider actually does.

Get it:
Godot Asset Store - store.godotengine.org/asset/emace-art/godot-stylized-vegetation-wind-shader
Itch.io - emaceart.itch.io/emaceart-stylized-grass-grass-shader-for-godot-4
All packs - assetstore.unity.com/publishers/37608

In the shader:
- wind in three layers: single blade, gust across the meadow, fine tremble
- two tinting layers over the texture, patch or band mode
- three ready materials: green, dry and dead
- 23 sliders in a panel inside the demo scene, press H to hide it
- grass clump mesh, textures and documentation included

Godot 4.7 or newer, Forward+ renderer. Recorded in Movie Maker mode, 1920x1080, 60 fps.

Chapters:
0:00 Three grass fields, wide shot
0:06 Wind strength, speed and frequency
0:24 Wind direction
0:29 Gusts travelling across the field
0:46 Alpha cutoff - the blade silhouette breaks up and comes back
0:52 Normal strength
0:58 Small tint on the dry field
1:20 Large tint and foliage shading on the dead field
1:41 Final wide shot

#godot #gamedev #shaders
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Godot 4 Environment Showcase: Stylized Grass Shader - wind in three layers

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