GODOT 3D Top Down Shooter #1 - Modelling Assets in Blender @luke_rs
GODOT 3D Top Down Shooter #1 - Modelling Assets in Blender  @luke_rs
Uploaded June 2020 | Updated September 2026, 2 weeks ago
In this video I'll cover some basic blender modelling, very simple UV Mapping & Texturing and preparing the models to be used for our simple Line of Sight method.

Textures I used are from the Minecraft Odyssey Sci Fi Pack
planetminecraft.com/texture-pack/odyssey-the-sci-fi-resource-pack-beta-version

They are licensed under CC-A-NC-ND license.
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GODOT 3D Top Down Shooter #1 - Modelling Assets in Blender

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