Godot 101 - Part 5: Player-controlled Sprite @Kidscancode
Godot 101 - Part 5: Player-controlled Sprite  @Kidscancode
Uploaded February 2017 | Updated September 2026, 2 weeks ago
Godot 101 is an introduction to the Godot game engine and how it works. If you've never used a game engine before, or if you're just new to Godot, this is the place to start.

Art for this lesson - unzip it in your project folder: kidscancode.org/blog/img/art.zip

Code for this series can be found here:
github.com/kidscancode/godot_tutorials/tree/master/Godot101

Text version of this tutorial: kidscancode.org/blog/2017/02/godot_101_05

Get Godot: godotengine.org

Support me on Patreon: patreon.com/kidscancode
Godot 101 - Part 5: Player-controlled SpriteCircle Jump: A Godot Mobile Game (Part 5)Procedural Generation in Godot: Dungeon Generation (part 1)Pygame Shmup Part 11: Player LivesPygame Platformer Part 4: JumpingGodot Recipe: Align 3D movement with cameraCircle Jump: A Godot Mobile Game (Part 3)Tile-based game Part 23: Lighting EffectTile-based game Part 16: ItemsPygame Platformer Part 16: EnemiesGodot 101 - Part 15: Working with RigidBody2DGamedev In-depth: Pathfinding Part 2: Breadth-First Search
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Godot 101 - Part 5: Player-controlled Sprite

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