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findlestick | God of War 2: Glitch Package (part 9) @findlestick | Uploaded May 2020 | Updated October 2024, 23 minutes ago.
More glitches in God of War 2! I haven't kept up-to-date with any GoW2 speedruns, new skips or findings in years, so I don't know how relevant any of this is, but here it is for what it's worth.

twitter.com/findlestick

Points of interest:
1. 0:00 - 3:57 Some skips and optimizations:

0:00 - Eastern Ramparts: landing in a particular way, where the wall intersects with the ledge, after a Blade-attack while turning, allows you to clip through the wall. A strategy that might be possible at other areas.

0:07 Skip at Cavern.

0:26 Elevator skip.

0:40 Elevator & spiked elevator skips.

1:18 Spiked elevator skip & door skip.

1:32 Spiked elevator skip & door skip + rope skip.

2:00 Sirens skip: extended MotK jump is enough to grab the ledge. And there's enough ledges around the arena that you don't need a long jump.

2:15 Siren Sacrifice skip: you can jump over the fence to the Translator.

2:33 A fast swim glitch method at Siren Sacrifice, then swim to the Gorgon to end swim glitch.

2. 3:57 - 5:06 Buffering inputs to take place after a restart, and what I call the "Input transfer"-glitch (transferring an input to a saved game from our current game): it was known that some inputs can be buffered to take place after a restart, but inputs can also be buffered to take place after quitting and loading a saved game, even to an unrelated saved game.

3:57 Buffered attack after restart at Prometheus.

4:06 Same-as-above at Typhon's hand. Typhon's hand vanishes, but Pegasus is still inaccessible despite this.

4:34 I Buffered a swim-rush, quit game and loaded an unrelated saved game. The buffered swim-rush is transferred from the current game to an unrelated saved game.

4:50 Same-as-above, but this time I transferred an 'R1' input to an unrelated saved game. This caused Kratos to 'R1' the savepoint of the unrelated saved game before the game was ready for it, it caused the screen to remain black while I could only toggle some sort of menu options without being able to actually confirm an option. This is also a softlock. Input transfer need to be tested more in this game and the other GoW-games.

3. 5:07 - 5:51 At Colossus' foot, moving checkpoints to where they weren't intended to be. This is an old glitch idea, hit a checkpoint in air, then use Infinite Jump to land where you wish to be checkpointed. I did this at Colossus' foot, which causes you to be checkpointed after the foot has already touched you. On restart the foot mini-game never takes place and Colossus is standing around. He can be damaged at this point, this glitch needs to be tested more.

4. 5:51 - 9:00 Reloading the Palace of the Fates after already having completed it (Loading Loophole Glitch). This is a glitch I found years ago, but I couldn't reproduce it. It turns out that when I tried to reproduce it I was missing a step (note that swim glitch isn't required to do this, I just used swim glitch to bypass the Spiked Hallway battle):

1. Don't release the Phoenix.
2. Blow the Boreas Horn.
3. Go the crank before the Last Spartan WITHOUT turning the crank.
4. Jump back out to the Kraken arena with a high jump.

7:02 I reload the Spiked Hallway and swim-rushed past the moving-wall. The next area isn't loaded, it seems like this room %100 can't be skipped.

8:10 Activating the Translator sacrifice prompt while swimming. You can swim away during the mini-game but the camera never seems to change. I want to leave this area in this state to see how the game reacts to the Translator battle never resolving.

5. 9:00 - 10:30 Picking up the Translator during 3rd phase. Leave the 3rd phase, go to the area before the vent and return. You can then pickup the Translator, I didn't know you could do this, at least. Anyway, if you're holding the Translator at the moment the battle ends, Kratos zips around strangely. Also, you can then drop the Translator and initiate the kill mini-game anywhere. Sadly, you can't take the Translator beyond his usual areas.

6. 10:30 - 11:43 Skipping Kraken phases: restarting when you get to the crank before the Last Spartan lets you target the Kraken, you can hit him with charged bane-shots and mess with his phases before the battle has even started, but only after green orbs are released. This lets you skip all his phases as soon as the battle begins, but there is an invisible wall preventing you from pulling the crank to initiate the kill. Wasted glitch potential at this date.

7. 11:43 - 12:51 Skipping the Kraken: another glitch I found years ago. I decided to revisit it because I was unsure if the Loophole glitch was required to do it. It turns out that this is an unrelated glitch, but it's too time-consuming to be any type of speed tactic:

1. Turn the crank before the Last Spartan.
2. Jump down to the arena and pull the lever.
3. Infinite jump to the crank again.
4. When you get to the Kraken, IJ over it.
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God of War 2: Glitch Package (part 9) @findlestick

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