Uploaded June 2025 | Updated September 2026, 7 hours ago
On Episode 18 of GMT Talk, Rachel and Luke chat with designer Allen Dickerson about By Swords & Bayonets, the newest game in the Great Battles of the American Civil War series. We hope you enjoy!
Episode music was composed and performed by Dan Pancaldi. Thanks Dan!
0:00 Intro
0:15 About Allen Dickerson
2:00 What are some of your favorite American Civil War battlefields, and why?
5:55 How did you first get involved with the Great Battles of the American Civil War series?
16:57 What do you consider to be the meat, the best part of the GBACW series, that you’re trying to show new players in By Swords & Bayonets?
23:07 What can you learn from tactical games that you might miss in operational or strategic simulations?
27:18 What was it like to work with Bill Byrne as your game’s developer?
31:01 Future games covering smaller scale battles in GBACW?
38:22 Favorite game by another GMT designer?
43:12 Who are a few people in the gaming hobby who have had a positive influence on you as a designer?
46:15 Outro
----------------------------------------
If you would like to listen to the audio only version of the podcast, you can find us on:
Spotify: open.spotify.com/show/0rVh4a8geI6kBdXvQEv9dj
Apple Podcasts: podcasts.apple.com/us/podcast/gmt-talk/id1721637441
----------------------------------------
By Swords & Bayonets game page: gmtgames.com/p-1008-by-swords-and-bayonets.aspx
On Episode 18 of GMT Talk, Rachel and Luke chat with designer Allen Dickerson about By Swords & Bayonets, the newest game in the Great Battles of the American Civil War series. We hope you enjoy!
Episode music was composed and performed by Dan Pancaldi. Thanks Dan!
0:00 Intro
0:15 About Allen Dickerson
2:00 What are some of your favorite American Civil War battlefields, and why?
5:55 How did you first get involved with the Great Battles of the American Civil War series?
16:57 What do you consider to be the meat, the best part of the GBACW series, that you’re trying to show new players in By Swords & Bayonets?
23:07 What can you learn from tactical games that you might miss in operational or strategic simulations?
27:18 What was it like to work with Bill Byrne as your game’s developer?
31:01 Future games covering smaller scale battles in GBACW?
38:22 Favorite game by another GMT designer?
43:12 Who are a few people in the gaming hobby who have had a positive influence on you as a designer?
46:15 Outro
----------------------------------------
If you would like to listen to the audio only version of the podcast, you can find us on:
Spotify: open.spotify.com/show/0rVh4a8geI6kBdXvQEv9dj
Apple Podcasts: podcasts.apple.com/us/podcast/gmt-talk/id1721637441
----------------------------------------
By Swords & Bayonets game page: gmtgames.com/p-1008-by-swords-and-bayonets.aspx










