Uploaded March 2017 | Updated September 2026, 2 weeks ago
9 months ago Gloria Victis came to Steam Early Access. Over these 9 months we were able to deploy 50 regular updates and likely 3 times more smaller fixes! It wasn’t easy to maintain such high momentum all the time, especially being a small independent studio, but continuous support of our awesome Community keeps giving us a power boost. Watch the video for summary of the progress we made over last 9 months!
Enjoy!
Combat Update Insight:
We know that combat/animations overhaul is long overdue and community is getting impatient, to say the least. So, just a quick heads up for you guys: we are polishing. It’s a long, yet rewarding process, as we are tweaking little details over and over again to exterminate bugs and make sure it feels great to roam and fight. Team members responsible for combat work on it non-stop. Unfortunately, such is the nature of games development: every system, especially core mechanics, needs to be iterated to make it perfect and that’s why it takes so much time. On the bright side though – that’s polish phase already! We intensively debug and test internally. Sneak peek of old vs new system will be released as soon as possible.
See you in battle!
List of updates: steamcommunity.com/games/327070/announcements
#blackeyegames #gloriavictis #gloriavictismmo
9 months ago Gloria Victis came to Steam Early Access. Over these 9 months we were able to deploy 50 regular updates and likely 3 times more smaller fixes! It wasn’t easy to maintain such high momentum all the time, especially being a small independent studio, but continuous support of our awesome Community keeps giving us a power boost. Watch the video for summary of the progress we made over last 9 months!
Enjoy!
Combat Update Insight:
We know that combat/animations overhaul is long overdue and community is getting impatient, to say the least. So, just a quick heads up for you guys: we are polishing. It’s a long, yet rewarding process, as we are tweaking little details over and over again to exterminate bugs and make sure it feels great to roam and fight. Team members responsible for combat work on it non-stop. Unfortunately, such is the nature of games development: every system, especially core mechanics, needs to be iterated to make it perfect and that’s why it takes so much time. On the bright side though – that’s polish phase already! We intensively debug and test internally. Sneak peek of old vs new system will be released as soon as possible.
See you in battle!
List of updates: steamcommunity.com/games/327070/announcements
#blackeyegames #gloriavictis #gloriavictismmo










