Uploaded August 2025 | Updated September 2026, 1 week ago
The new update to Randomizer which actually makes it useful! All enemies should now randomize correctly, and they even work together to make your life a living hell.
Download link (please read the READ_ME file for more information): drive.google.com/file/d/1-qNJvD82y6QO2bJzTCJK3iYYVK6C70oq/view?usp=sharing
Install Instructions:
1: Download the zip file from the above link.
2: Extract the files.
3: Copy the file "Assembly-CSharp.dll"
4: Navigate to your Gloomwood installation files.
4a: Easy way to do this is by going to steam, right clicking the game, clicking Manage, and finally clicking Browse Local Files.
Optional step: Create a folder "Random" here, and create a file in this folder called "Random.txt". There are several example files in the extracted files that you can use. If you do not create a Random.txt file here, the mod has a default set of values for randomization already, so this step is not entirely necessary (but it is a LOT more fun).
5: Go to Gloomwood_Data\Managed and paste the "Assembly-CSharp.dll" over the one in this folder.
6: Start the game and a new file.
Enemies should randomize based on the weighted values denoted in the Random.txt file (or it will use default values if it cannot find the file).
Make sure to check out my Twitch where I livestream!
Twitter: twitter.com/BloodShot9001
Twitch: twitch.tv/bloodshot9001
Discord: discord.gg/FBZEXEG
The new update to Randomizer which actually makes it useful! All enemies should now randomize correctly, and they even work together to make your life a living hell.
Download link (please read the READ_ME file for more information): drive.google.com/file/d/1-qNJvD82y6QO2bJzTCJK3iYYVK6C70oq/view?usp=sharing
Install Instructions:
1: Download the zip file from the above link.
2: Extract the files.
3: Copy the file "Assembly-CSharp.dll"
4: Navigate to your Gloomwood installation files.
4a: Easy way to do this is by going to steam, right clicking the game, clicking Manage, and finally clicking Browse Local Files.
Optional step: Create a folder "Random" here, and create a file in this folder called "Random.txt". There are several example files in the extracted files that you can use. If you do not create a Random.txt file here, the mod has a default set of values for randomization already, so this step is not entirely necessary (but it is a LOT more fun).
5: Go to Gloomwood_Data\Managed and paste the "Assembly-CSharp.dll" over the one in this folder.
6: Start the game and a new file.
Enemies should randomize based on the weighted values denoted in the Random.txt file (or it will use default values if it cannot find the file).
Make sure to check out my Twitch where I livestream!
Twitter: twitter.com/BloodShot9001
Twitch: twitch.tv/bloodshot9001
Discord: discord.gg/FBZEXEG










