Uploaded May 2025 | Updated September 2026, 1 week ago
In Glass Garden, your garden consists of eight plant cards (and one of four possible critter cards) bounded by glass cards to create a 3x9 grid of spaces.
On each turn, you can move up to two plants vertically and/or horizontally to form bundles of resources in fertile zones, the areas where two rows meet.
Each plant needs a different set of resources to grow out of the soil, but once those needs are met, they can be flipped to their grown side to provide additional resources, while also immediately triggering a useful ability.
Plants grown along one of the edges also flip the neighboring glass card to its sunlight side, granting the player additional moves at game's end.
Lastly, the critter moves one space to the right, then damages specific plants in your garden, lowering them by one row.
Once the critter reaches the far wall, the game ends.
Take any sunlight moves available, then score points for each grown plant's height to find out whether your terrarium is a dirty dud or a thriving masterpiece.
More Information:
boardgamegeek.com/boardgame/408840/glass-garden
Become a Patron: patreon.com/tabletoptolson
Intro Sequence Credit: R Charles D Stuart
Music Credit: bensound.com
Logo Credit: logomakr.com
DISCLAIMER: Please keep your comments positive. I reserve the right to review and delete with full discretion anything that attacks or demeans an individual. My channel is a place to celebrate gaming, not to give those acting in poor faith a chance to be mean.
In Glass Garden, your garden consists of eight plant cards (and one of four possible critter cards) bounded by glass cards to create a 3x9 grid of spaces.
On each turn, you can move up to two plants vertically and/or horizontally to form bundles of resources in fertile zones, the areas where two rows meet.
Each plant needs a different set of resources to grow out of the soil, but once those needs are met, they can be flipped to their grown side to provide additional resources, while also immediately triggering a useful ability.
Plants grown along one of the edges also flip the neighboring glass card to its sunlight side, granting the player additional moves at game's end.
Lastly, the critter moves one space to the right, then damages specific plants in your garden, lowering them by one row.
Once the critter reaches the far wall, the game ends.
Take any sunlight moves available, then score points for each grown plant's height to find out whether your terrarium is a dirty dud or a thriving masterpiece.
More Information:
boardgamegeek.com/boardgame/408840/glass-garden
Become a Patron: patreon.com/tabletoptolson
Intro Sequence Credit: R Charles D Stuart
Music Credit: bensound.com
Logo Credit: logomakr.com
DISCLAIMER: Please keep your comments positive. I reserve the right to review and delete with full discretion anything that attacks or demeans an individual. My channel is a place to celebrate gaming, not to give those acting in poor faith a chance to be mean.










