Uploaded November 2024 | Updated September 2026, 2 hours ago
Here is a proof of concept of my new mod 'Survival Mode' this mod aims to basically re-create the multiplayer 'Survival' mode in some level and create a mode that has a wave system.
I want to clerify this version of this mod is very W.I.P. some key features are missing for example, ghosts that are spawned are not tracked so therefore I can't make the wave end when the last ghost is captured. So I have made the wave last 30 seconds and every wave they timer gets increased. And the code might be poorly written.
Also this 'Survival Mode' for now its a part of my IE17 modification for the game, in short IE17 aim's to reverse some small functions like for example, spawn a actor of type, create a light source etc. Survival Mode it was also made to showcase what can we achieve from the few fuctions that have been reversed.
IE17: github.com/sakis720/IE17
Here is a proof of concept of my new mod 'Survival Mode' this mod aims to basically re-create the multiplayer 'Survival' mode in some level and create a mode that has a wave system.
I want to clerify this version of this mod is very W.I.P. some key features are missing for example, ghosts that are spawned are not tracked so therefore I can't make the wave end when the last ghost is captured. So I have made the wave last 30 seconds and every wave they timer gets increased. And the code might be poorly written.
Also this 'Survival Mode' for now its a part of my IE17 modification for the game, in short IE17 aim's to reverse some small functions like for example, spawn a actor of type, create a light source etc. Survival Mode it was also made to showcase what can we achieve from the few fuctions that have been reversed.
IE17: github.com/sakis720/IE17










