Uploaded March 2025 | Updated September 2026, 2 hours ago
Download: github.com/sakis720/IE17/releases/tag/v0.08
Here is a improved version of my 'Survival Mode' I showcased in my last video. So what's new, one of the most improntant thing in this new release is ghost tracking with this new feature we can track the ghost so when the last ghost is captured the wave will end, also added a shop but for the time being it has 2 options the first is, 'Call for help' it just spawns a ghostbuster that will help you defeat the ghost's and the other it just skip the shop and goes to the next wave
I want to clarify this new version of this mode is W.I.P.
Also this 'Survival Mode' for now its a part of my IE17 modification for the game, in short IE17 aim's to reverse some small functions like for example, spawn a actor of type, create a light source etc. Survival Mode it was also made to showcase what can we achieve from the few fuctions that have been reversed.
Download: github.com/sakis720/IE17/releases/tag/v0.08
Here is a improved version of my 'Survival Mode' I showcased in my last video. So what's new, one of the most improntant thing in this new release is ghost tracking with this new feature we can track the ghost so when the last ghost is captured the wave will end, also added a shop but for the time being it has 2 options the first is, 'Call for help' it just spawns a ghostbuster that will help you defeat the ghost's and the other it just skip the shop and goes to the next wave
I want to clarify this new version of this mode is W.I.P.
Also this 'Survival Mode' for now its a part of my IE17 modification for the game, in short IE17 aim's to reverse some small functions like for example, spawn a actor of type, create a light source etc. Survival Mode it was also made to showcase what can we achieve from the few fuctions that have been reversed.










