GGXrd Rev 2- I-no SM Combos: Potemkin @Mynus
GGXrd Rev 2- I-no SM Combos: Potemkin  @Mynus
Uploaded June 2017 | Updated September 2026, 3 weeks ago
Disclaimer:
I-no in Rev 2 can now combo into her ground-based command throw, Shoudoku Method (SM). This is great for combo extensions and generates amazing meter gain. Tradeoffs are that it now no longer grabs behind I-no, becomes active later, and can now be blitzed. The air version of SM retains its previous properties.
SM combos are unfortunately very character specific in cases outside of universal routes from H STBT and j.D. In many cases, the ideal, max damage combo is character specific as well, so be sure to choose the right combo for the right situation if you are looking to optimize your damage output.

Evernote Combo Transcription and Full character list here:
tinyurl.com/ljt2jfm
GGXrd Rev 2- I-no SM Combos: PotemkinGGXrd -Revelator- I-no vs Corner Blitz lvl 3 Options (YRC invul)GGXrd Rev 2- I-no SM Combos: Jack-OGGXrd -Revelator- I-no vs Raven Countermeasures 2bGGXrd Rev 2- I-no SM Combos: JamKarin Throw Loop Tech (A Tier Range)Guilty Gear Strive: I-no Instant Overhead OptionsXrd I-no Instant Overhead: Midscreen Option 5 (Throw Starter)Oil Ocean Zone: GGXrd Rev 2 -  7/5/17 Mynus (IN) vs Vogue (HA) FT10Guilty Gear Strive: Season 3 I-no Counter Hit 6H Combo RoutesDBFZ Zamasu: Instant Overhead MontageDBFZ Zamasu: 裁きの刃 (Blades of Judgement Craziness)
Mynus |

GGXrd Rev 2- I-no SM Combos: Potemkin

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