Getting Started with NVIDIA DLSS 4.5 in Unreal Engine 5 @NVIDIAGameDeveloper
Getting Started with NVIDIA DLSS 4.5 in Unreal Engine 5  @NVIDIAGameDeveloper
Uploaded June 2026 | Updated September 2026, 2 weeks ago
The new DLSS 4.5 Unreal Engine plugin adds support for DLSS 4.5 Dynamic Multi Frame Generation, Multi Frame Generation 6X Mode, and the second-resolution transformer for Super Resolution.

The plugin provides direct access to the latest DLSS Super Resolution and Frame Generation updates. Built on Streamline, the plugin offers a consistent integration path across DLSS features, allowing developers to selectively adopt capabilities like Ray Reconstruction or Dynamic Multi Frame Generation. Updated APIs, documentation, and sample code help reduce integration time and make it easier to bring DLSS into both new and existing projects.

This video walks you through a first time setup of the DLSS 4.5 Plugin Package for Unreal Engine. Learn about the features of DLSS 4.5, how to install it, basic scripting and preference settings.

Access plugin: developer.nvidia.com/rtx/dlss#getstarted

Learn about the NVIDIA RTX Branch of Unreal Engine and how to get started: youtube.com/watch?v=mpNE0doOKN4

Learn more about NVIDIA DLSS 4.5: developer.nvidia.com/blog/whats-new-for-game-developers-in-nvidia-rtx-dlss-4-5-for-ue5-and-multilingual-ai-characters
Getting Started with NVIDIA DLSS 4.5 in Unreal Engine 5NVIDIA ACE Brings Digital Characters to Life with Generative AI ft. ConvaiNsight Graphics 2019.1Neural Shading Course: Part 11 - What are Neural Materials?GDC 2025 | Empower QA Teams with Multi-Modal AI - Full Session ReplayNVIDIA HairWorksRTX Optimizations in Unreal Engine 5NVIDIA ACE | Perfect World Games Unveils New Audio2Face-Powered Characters in World of Jade DynastyShadowed Area Lights and Ambient OcclusionDeveloper FleX Unity Plugin Tutorial Pt. 4GDC 2025 | Crossing the Uncanny Valley With RTX Neural Face Rendering - Full Session ReplayIntegrating Ray-Tracing Into an Existing Engine: The 3 Most Important Things
NVIDIA Game Developer |

Getting Started with NVIDIA DLSS 4.5 in Unreal Engine 5

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER