Getting Started with Godot and Nakama for Online Mutiplayer Games @Gdquest
Getting Started with Godot and Nakama for Online Mutiplayer Games  @Gdquest
Uploaded August 2020 | Updated September 2026, 2 weeks ago
Get started writing online multiplayer games with Nakama and Godot! This complete free series runs you through the basics.
This series is sponsored by Heroic Labs: heroiclabs.com
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00:00:00 Introduction
00:01:18 Installing Nakama and Godot
00:07:56 Authentication
00:22:50 Authentication Code in the Nakama Godot Demo
00:31:02 Connecting to the server
00:41:51 Authorivative multiplayer setup
00:59:02 Joining the game world
01:06:56 Overview of matchmaking code in Nakama Godot Demo
01:16:18 Server storage
01:28:19 Realtime chat
01:41:56 Notifications

LINKS
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Nakama Godot demo: github.com/heroiclabs/nakama-godot-demo
Nakama documentation: heroiclabs.com/docs/index.html
Nakama community: forum.heroiclabs.com

Follow Heroic Labs on Twitter: twitter.com/heroicdev

Installing Nakama for Godot
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Nakama Godot client: github.com/heroiclabs/nakama-godot/releases
Docker configuration file: heroiclabs.com/docs/install-docker-quickstart/#running-nakama-with-docker-compose

Docker quick-start: heroiclabs.com/docs/install-docker-quickstart
Download docker desktop: docker.com/get-started

Useful docs
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Authoritative multiplayer: heroiclabs.com/docs/gameplay-multiplayer-server-multiplayer
Storage engine: heroiclabs.com/docs/storage-collections
Realtime chat: heroiclabs.com/docs/social-realtime-chat
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GDQuest |

Getting Started with Godot and Nakama for Online Mutiplayer Games

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