Gerudo Archery wrong warp with FW without diving from Gerudo Valley or Wasteland @tharo3813
Gerudo Archery wrong warp with FW without diving from Gerudo Valley or Wasteland  @tharo3813
Uploaded July 2021 | Updated September 2026, 38 minutes ago
This was a strategy by natalyahasdied for a puzzle that didn't quite work out. It lets you do a wrong warp with Farore's Wind from Gerudo Archery without having owned Epona, if you instead steal the super cucco minigame flag to start the minigame the first time. In this video I show a quick demonstration, where I just use Epona to start the minigame for the first time.

This can be done with a void out wrong warp as well, by frame-perfectly mashing the text box until you reach the void, for non-initial coordinates.
Some restrictions are that fw must be in-bounds in Gerudo Fortress and the wrong warp will always use the Gerudo Archery cutscene for the cutscene pointer.
Most of the use-cases for this have been superseded by blini's video on Gerudo Archery wrong warp with Down A restricted items: youtube.com/watch?v=btjRg_XwpLQ
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Gerudo Archery wrong warp with FW without diving from Gerudo Valley or Wasteland

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