Uploaded April 2022 | Updated September 2026, 3 weeks ago
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In this tutorial we cover how to use geometry nodes, modifiers and procedural shader techniques to create cool asteroids in space. We'll make a complex rock material with procedural shaders and then use geometry nodes to create impact craters across the surface of our asteroids. We'll also take some time to set the scene with stars and some cool lighting with volumetric effects! Let's do it!
00:00 Intro
00:16 How to get the project files on Patreon
01:40 Setting up the camera
03:35 Using Modifiers to Create Procedural Rock
06:00 Lighting, World Shader & Render Settings For Eevee
08:25 Adding Volumetrics
10:10 Creating A Procedural Rock Shader
17:20 Use Geometry Nodes to Create Procedural Impact Craters
22:30 Finishing the Scene
25:09 Closing
Join Patreon: patreon.com/CBaileyFilm
Join YouTube: youtube.com/CBaileyFilm/join
Blender Market: blendermarket.com/creators/cbaileyfilm
Gumroad: gumroad.com/cbaileyfilm
Join Discord: discord.gg/UCNJmT5
In this tutorial we cover how to use geometry nodes, modifiers and procedural shader techniques to create cool asteroids in space. We'll make a complex rock material with procedural shaders and then use geometry nodes to create impact craters across the surface of our asteroids. We'll also take some time to set the scene with stars and some cool lighting with volumetric effects! Let's do it!
00:00 Intro
00:16 How to get the project files on Patreon
01:40 Setting up the camera
03:35 Using Modifiers to Create Procedural Rock
06:00 Lighting, World Shader & Render Settings For Eevee
08:25 Adding Volumetrics
10:10 Creating A Procedural Rock Shader
17:20 Use Geometry Nodes to Create Procedural Impact Craters
22:30 Finishing the Scene
25:09 Closing










