Uploaded March 2021 | Updated September 2026, 7 hours ago
Kinda conflicted on how I feel about this level. On one hand the core gameplay is actually pretty fun but there are so many bugs in it that could be so easily fixed that they simply didn't. Even though most of the bugs can be consistently avoided there were a couple that were basically just down to luck. At least I didn't die at the last spam.
Kinda conflicted on how I feel about this level. On one hand the core gameplay is actually pretty fun but there are so many bugs in it that could be so easily fixed that they simply didn't. Even though most of the bugs can be consistently avoided there were a couple that were basically just down to luck. At least I didn't die at the last spam.




![Falling Up by KrmaL (100%) [60hz]
People who have known me for a long time might remember that I beat this level years ago back when I was still a 60hz player. It was a major achievement for me at the time and was one of the most emotionally challenging completions I had ever done. However, the recording unfortunately didnt save, leaving me without a video for it all this time.
Coming back to this nowadays, its honestly pretty easy for me, I did this in like, an hour? Which is wild seeing how far I have come as a player.
I made this completion as accurate as it could be for how I used to play at the time so that its an equal achievement. 2.1, 60hz, no vsync, no zero delay.
Maybe one day Ill finally go finish Missing Benefits on 60hz. Well see. Falling Up by KrmaL (100%) [60hz]](https://i.ytimg.com/vi/PkFu-6f-ig4/mqdefault.jpg)





![Geometry Dash | Wasureta Progress (16-58 & 58-100) [Drop in 2 runs]
This level is super fun but also insanely hard. Hardest for me has to be 58-67. Sitting at 18k attempts so far Geometry Dash | Wasureta Progress (16-58 & 58-100) [Drop in 2 runs]](https://i.ytimg.com/vi/SQjMJQJKWs0/mqdefault.jpg)