Uploaded October 2018 | Updated September 2026, 2 days ago
read description for info on each level
two of my levels were not included here for one reason or another, then there are some projects that i dont want to announce yet. these on here though are a guarantee to never be finished or done anything with unless some miracle happens
Caelestis (0:00)
extreme demon with a crystal/celestial theme that never got finished. was made two years ago
reason for its cancel: first half of the level has an incredibly ugly decoration + very uninspired gameplay so interest for the level was lost quite easily going back to it, so it was left to be forgotten in the dust
Phantasmagoria (2:10)
another extreme demon with an intended arcane and golden theme, sadly never got more than what was added to it
reason for its cancel: not enough time to make it
Metamorphosis (2:31)
yet another extreme demon that had the intent to have only abstract and unusual gameplay as its main approach. the intro suggests what the level was going for
reason for its cancel: not enough time to make it
The Hell Field (old version) (2:51)
my old version of The Hell Field that i made with an entirely different song, ended up never becoming used and will definitely stay that way
reason for its cancel: Restoration Union led me to do different things while this lie was going on in the background with this series. therefore The Hell Field was completely revamped to fit the "discoveries" we came across, including song change, new gameplay and usage of creations by sohn0924 himself
Amaranthine (4:25)
very old and bad collab made for Noctalium where i had the first part
reason for its cancel: cancelled by the host, probably a good idea too considering the next part was literally impossible to beat by an idiot creator
??? (4:49)
gameplay that i made recently for a collab that got cancelled shortly after. i am not allowed to state what the name of it is or what this was for
reason for its cancel: wish i knew actually, it was never stated
read description for info on each level
two of my levels were not included here for one reason or another, then there are some projects that i dont want to announce yet. these on here though are a guarantee to never be finished or done anything with unless some miracle happens
Caelestis (0:00)
extreme demon with a crystal/celestial theme that never got finished. was made two years ago
reason for its cancel: first half of the level has an incredibly ugly decoration + very uninspired gameplay so interest for the level was lost quite easily going back to it, so it was left to be forgotten in the dust
Phantasmagoria (2:10)
another extreme demon with an intended arcane and golden theme, sadly never got more than what was added to it
reason for its cancel: not enough time to make it
Metamorphosis (2:31)
yet another extreme demon that had the intent to have only abstract and unusual gameplay as its main approach. the intro suggests what the level was going for
reason for its cancel: not enough time to make it
The Hell Field (old version) (2:51)
my old version of The Hell Field that i made with an entirely different song, ended up never becoming used and will definitely stay that way
reason for its cancel: Restoration Union led me to do different things while this lie was going on in the background with this series. therefore The Hell Field was completely revamped to fit the "discoveries" we came across, including song change, new gameplay and usage of creations by sohn0924 himself
Amaranthine (4:25)
very old and bad collab made for Noctalium where i had the first part
reason for its cancel: cancelled by the host, probably a good idea too considering the next part was literally impossible to beat by an idiot creator
??? (4:49)
gameplay that i made recently for a collab that got cancelled shortly after. i am not allowed to state what the name of it is or what this was for
reason for its cancel: wish i knew actually, it was never stated
![[TAS] Perfect Extreme Demon Roulette Speedrun in 1:14:50 - Geometry Dash
Xanii: https://www.youtube.com/channel/UCWKmWwvDqHKD5xEcmyWyRyw
Remy: https://www.youtube.com/channel/UCkwnsN93DKh8CEK7LLd1rkg
as always, it takes months to finish an elaborate video idea of mine. no matter what the idea it is, it never changes. typical. either way, here we have the first video where a TAS is actively used in a video of mine. with the friends i have around me, we at times discuss topics for videos and at one point, we ended up on the topic of Extreme Demon Roulette. so i wondered how it would look if someone actually completed a full Extreme Demon Roulette run
obviously, trying to clear this challenge is very difficult on its own. there are players such as Npesta trying to do this as we speak and it of course takes a huge amount of time to even reach the level that has to be beaten 100%. for that reason, in order to demonstrate this run i arranged for a TAS to play through all 100 levels that you could potentially get in a run. for this run, the levels are setup so that they are theoretically the perfect choices for the procentage they are designated for. it is for sure not the fastest time you could get for this run but given how much work you would need to do to actually figure out the fastest time, have fun doing that. i am not bothering with it, its way too time consuming and a fair few of the levels on this list are incredibly annoying [TAS] Perfect Extreme Demon Roulette Speedrun in 1:14:50 - Geometry Dash](https://i.ytimg.com/vi/igCb-Ad5oS8/mqdefault.jpg)









