Uploaded December 2017 | Updated September 2026, 7 hours ago
One of my favourite lemons of all time. Beat it already twice and third time is to come when I'll beat the weekly version (Because I still have it as the weekly lemon). I haven't died yet while trying to collect the third coin btw. Replay is from July 2017.
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Name: Mechanical Showdown
Creator: Tongii
Difficulty: Medium Lemon
Stars: 10
Featured: Yes
ID: 27786218
Total Attempts: Idk cuz I beat it twice already
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One of my favourite lemons of all time. Beat it already twice and third time is to come when I'll beat the weekly version (Because I still have it as the weekly lemon). I haven't died yet while trying to collect the third coin btw. Replay is from July 2017.
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Name: Mechanical Showdown
Creator: Tongii
Difficulty: Medium Lemon
Stars: 10
Featured: Yes
ID: 27786218
Total Attempts: Idk cuz I beat it twice already
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![Geometry Dash - Acropolis - [Very Hard Lemon] - (By: Zobros)
Ayy, I beat this surprisingly fast :D I started practicing this last Thursday after not really using any effort before, got 69% on Friday but after that didnt really make any progress and kept dying on the first ship. Luckily after playing for around one hour today, I beat it and fluked it from 69% :D Rip second coin though :(
This is a true 1.9 classic and its gameplay was surprisingly fun. I find it funny how first 33% are the hardest, then it gets a lot easier at 33%-67% and then the last 33% are the easiest. I enjoyed this a lot more than Necropolis and its really satisfactive to pull every part off in Acropolis. Design is good for its time, even though its really repetitive. However, it has a good atmosphere and the song empowers it as well.
Yee, this was my 29 000th star and 630th lemon :D 18 insane lemons done! Its funny how 8o took me a month and 35 519 attempts back in 2017 and now I just completely slew Acropolis. And arent they pretty much the same difficulty? Idk :D
Level name: Acropolis
ID: 5155022
Creator: Zobros
Difficulty: Insane Lemon
Stars: 10
Personal Difficulty: Very Hard Lemon
Attempts: 8274 (or 4721 without the attempts used before last Thursday that didnt help that much)
Easier than Alphabet X
Harder than Stalemate
Hardest part: At first I thought the first icon would be the hardest thing in the world but I got pretty consistent with it kinda easily so I would say first ship is the hardest section after playing a while
Best part: Idk, I liked 33%-60% pretty much, it felt good and easy to play unlike the ending that is really stressful even though I didnt die there :D
Enjoyment: 80/100
Worst fail: 69%x3 lol funny number
Other fails:61%x3, 65%x2, 66%x
Thumbnail: Me
Device: LG K8 2017 Geometry Dash - Acropolis - [Very Hard Lemon] - (By: Zobros)](https://i.ytimg.com/vi/yQX8aoMF6Y0/mqdefault.jpg)
![Geometry Dash - Poltergeist - [120hz Mobile] - [Very Hard Lemon] - (By: Andromeda GMD)
Yoo, another insane lemon slayed, this time for milestone of 35 000 stars :D Began playing this yesterday afternoon and finished this morning. This level is kinda similar to Pyromaniac, both have an insanely hard section that makes up just 15% of the level. In this level its at the start and because of that, I died a lot after it even if I hoped fluking the level. Died like 6 times at the last wave so I had kinda bad luck but it was probably mostly because of fps drop while recording.
Storytime: I remember how years ago my good GD friend Leksitoo and I were chatting on Saturday morning on WhatsApp, I had just done some runs in this level like 60%-100% or something. He promised to give me a kiss if I beat this level soo now you owe me a kiss Leksitoo 8)))
About the level: Another popular 1.9 lemon that isnt quite as well remembered as many others. Gameplay was decent for an NC level, but it could definitely have been balanced more. 18%-35% is like something from Crimson Clutter or even Sonic Wave while rest of the sections are close to Nine Circles or Fairydust in difficulty. Design is maybe a bit more interesting than regular NC level, because of some air decorations here and there.
Level name: Poltergeist
ID: 7054561
Creator: Andromeda GMD
Difficulty: Insane Lemon
Stars: 10
Personal Difficulty: Very Hard Lemon
Attempts: 6887 (5565 were old so 1322 new attempts, solid I guess)
Easier than Acropolis
Harder than Pyromaniac
Hardest part: 18%-35%.
Best part: Break aka 60%-80%
Enjoyment: 65/100
Worst fail: 87%x3
Other fails: 61%x1, 70%x1, 85%x2
Thumbnail: Me
Device: Xiaomi Poco X3 Pro 8/256GB
#geometrydash #gd Geometry Dash - Poltergeist - [120hz Mobile] - [Very Hard Lemon] - (By: Andromeda GMD)](https://i.ytimg.com/vi/yejW5EAqGCw/mqdefault.jpg)
![Geometry Dash - Ouroboros 77% - [Progress #3] - [144hz Mobile]
New mobile WR, I fluked the Loserchick ships just as I expected but died afterwards. Looking good if I can get to Loserchick more often. Smh it took 2 months to get enough progress worth of another video
Ouro will fall from the list on Sunday and its unlikely that I can beat it before that.. unless I fluke it or something idk..
Also did 21-100 run like a week ago
EDIT 2h later: Guess who died to the pink orbs.. Geometry Dash - Ouroboros 77% - [Progress #3] - [144hz Mobile]](https://i.ytimg.com/vi/yvx8o8213e8/mqdefault.jpg)
![Cataclysm - [144hz Mobile/CoS] - (By: Ggb0y) - Geometry Dash
Happy 10th birthday to arguably the most influential level ever in Geometry Dash! Crazy how fast time flies. I was there when this level was released and I witnessed the race of conquering it with Cyclic, Giron, Sandstorm and Riot. In autumn 2015 I wanted to be first to beat it on mobile and despite spending around 20K attempts, I only got 26% and about 50-100%. In 2016 and 2017, I happened to meet Gboy a couple of times in my high school, which might make me the first Cataclysm victor who has met Gboy personally :D
About the level: A cultural icon of Geometry Dash. It may have been left to the shadow of its spiritual sequel Bloodbath but I always liked the decoration in this one more. Its crazy how well made it is despite being 10 years old by now. Its importance cant be understated. It showed the community that extremely difficult levels can also be good looking and fun to play. Before Cata, all the community had was ICDX and Silent Club and nobody really enjoyed the two. The consequences are still visible in the game and without Cataclysm, GD in 2025 would be a lot different.
My experience: I purposefully avoided beating this level for a long time. After failing to get it done in 2015, I basically shelved it and beat other levels instead, like Necropolis. The updated deco in the first ship part also made it laggier on my phone back then. Due to all my history with it, Cataclysm started to be too important level to be completed for me and I hardly played it in the following years. In 2019-2021 I probably couldve actually beat it for the first time when I beat my first extremes TUP and Retention. When the 10th birthday of Cataclysm started getting close, I decided maybe it would finally be time to beat the level. I hardly practiced it before today, and it ended up taking just around 4 hours of grinding and under 2K new attempts, which is crazy :D Almost fluked from 53 but died in the last wave which kinda sucked. However, I ended up dieing only 13 times after 40% ship which is pretty well still I think.
NOTE: Click on Steps is used in this completion. Basically a mod that lets GD utilize the full potential of phones touch sampling rate
Level name: Cataclysm
ID: 3979721
Creator: Ggb0y
Difficulty: Extreme Lemon
Stars: 10
Personal Difficulty: Extreme Lemon I guess
Attempts: 19 260 (online) + 3 263 (copy of new Cata) + 9798 + 6332 (copies of old Cata from 2015 lol) = 38 653 but only 1912 were in last couple of months :D
Easier than: Bloodbath
Harder than: Necropolis
Hardest part: First wave, 40% ship but the level is pretty balanced on HRR
Best part: The atmosphere and design, I also like the piano part a lot
Enjoyment: 100/100
Worst fail: 82x1
Other fails: 65, 58, 53x2, 52, 48x7 (Total: 13 after 43%)
Thumbnail made by: Me
Device: Xiaomi 13T 8/256GB
#geometrydash #gd #cataclysm Cataclysm - [144hz Mobile/CoS] - (By: Ggb0y) - Geometry Dash](https://i.ytimg.com/vi/ywuvp7vJIRM/mqdefault.jpg)

![Geometry Dash - Growl - [Preview #1] - (By: Me)
Yeah, a new level maybe? I started building this a few months ago and the last few weeks Ive been creating it further. 15% done and almost 11K objects used already, this one must get a good LDM lol. I hope the gameplay isnt bad this time and that itll be an easy lemon for decent players :D Also, I might adjust the movements since they look a bit weird in the current level.
Growl is out: https://youtu.be/cySgcpSZC0U Geometry Dash - Growl - [Preview #1] - (By: Me)](https://i.ytimg.com/vi/znxIl-Yc3ug/mqdefault.jpg)