Uploaded June 2024 | Updated September 2026, 2 weeks ago
A showcase of two unrelated sound bugs in 2.2:
- In the tower room, it's possible to press the door repeatedly, which will play the opening door sound each time, though it only leads into the tower once.
- Something about the robot sound means that if you tap once very quickly at the very start of the level, the sound will not fade out when you stop jumping and will play to completion.
A showcase of two unrelated sound bugs in 2.2:
- In the tower room, it's possible to press the door repeatedly, which will play the opening door sound each time, though it only leads into the tower once.
- Something about the robot sound means that if you tap once very quickly at the very start of the level, the sound will not fade out when you stop jumping and will play to completion.










