Uploaded December 2024 | Updated September 2026, 3 days ago
Generics and inheritance are two powerful tools in programming, each with unique strengths and use cases. In this video, we explore their differences and practical applications, particularly in game development. You’ll learn when to leverage generics for type safety and code reusability, when inheritance excels for shared functionality, and how to combine the two effectively for cleaner, more maintainable code. By the end, you’ll confidently know which approach to choose and why.
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Buy me a coffee! ko-fi.com/adammyhre
🔔 Subscribe for more Unity Tutorials youtube.com/@git-amend
Discord: discord.gg/FDRZGQBBUC
#unity3d #gamedev #indiedev
▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 Generics vs. Inheritance
4:00 Refactoring
8:00 Builder and Factory
11:13 Enforcing Types
More Useful Code:
github.com/adammyhre?tab=repositories
Unity Utility Library: github.com/adammyhre/Unity-Utils
Lock Inspector Hotkey: gist.github.com/adammyhre/4754f731a93bf1cab0d1385ccfa23642
Assets Shown In This Video (Affiliate Links)
Motion-Matching Locomotion Controller: assetstore.unity.com/packages/tools/game-toolkits/motion-matching-locomotion-controller-243179?aid=1101lw3sv
Odin - assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1101lw3sv
Odin Validator - assetstore.unity.com/packages/tools/utilities/odin-validator-227861?aid=1101lw3sv
Dynamic Nature: assetstore.unity.com/packages/3d/vegetation/forest-environment-dynamic-nature-150668?aid=1101lw3sv
Beautify: assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv
Umbra Soft Shadows: assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/umbra-soft-shadows-better-directional-contact-shadows-for-urp-282485?aid=1101lw3sv
Cloud Shadows: assetstore.unity.com/packages/vfx/shaders/cloud-shadows-fx-267702?aid=1101lw3sv
Compass Navigator Pro 2: assetstore.unity.com/packages/tools/gui/compass-navigator-pro-2-273662?aid=1101lw3sv
Hot Reload: assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358?aid=1101lw3sv
Hierarchy Icons: assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv
Better Transform: assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-child-parent--276554?aid=1101lw3sv
Better Mesh Filter: assetstore.unity.com/packages/tools/utilities/better-mesh-filter-266489?aid=1101lw3sv
Editor Console Pro: assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889?aid=1101lw3sv
Any Object Finder: assetstore.unity.com/packages/tools/utilities/any-object-finder-286455?aid=1101lw3sv
*Follow me!*
https://linktr.ee/gitamend
Generics and inheritance are two powerful tools in programming, each with unique strengths and use cases. In this video, we explore their differences and practical applications, particularly in game development. You’ll learn when to leverage generics for type safety and code reusability, when inheritance excels for shared functionality, and how to combine the two effectively for cleaner, more maintainable code. By the end, you’ll confidently know which approach to choose and why.
Want to support me? 😀
Buy me a coffee! ko-fi.com/adammyhre
🔔 Subscribe for more Unity Tutorials youtube.com/@git-amend
Discord: discord.gg/FDRZGQBBUC
#unity3d #gamedev #indiedev
▬ Contents of this video ▬▬▬▬▬▬▬▬▬▬
0:00 Generics vs. Inheritance
4:00 Refactoring
8:00 Builder and Factory
11:13 Enforcing Types
More Useful Code:
github.com/adammyhre?tab=repositories
Unity Utility Library: github.com/adammyhre/Unity-Utils
Lock Inspector Hotkey: gist.github.com/adammyhre/4754f731a93bf1cab0d1385ccfa23642
Assets Shown In This Video (Affiliate Links)
Motion-Matching Locomotion Controller: assetstore.unity.com/packages/tools/game-toolkits/motion-matching-locomotion-controller-243179?aid=1101lw3sv
Odin - assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1101lw3sv
Odin Validator - assetstore.unity.com/packages/tools/utilities/odin-validator-227861?aid=1101lw3sv
Dynamic Nature: assetstore.unity.com/packages/3d/vegetation/forest-environment-dynamic-nature-150668?aid=1101lw3sv
Beautify: assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/beautify-3-advanced-post-processing-233073?aid=1101lw3sv
Umbra Soft Shadows: assetstore.unity.com/packages/vfx/shaders/fullscreen-camera-effects/umbra-soft-shadows-better-directional-contact-shadows-for-urp-282485?aid=1101lw3sv
Cloud Shadows: assetstore.unity.com/packages/vfx/shaders/cloud-shadows-fx-267702?aid=1101lw3sv
Compass Navigator Pro 2: assetstore.unity.com/packages/tools/gui/compass-navigator-pro-2-273662?aid=1101lw3sv
Hot Reload: assetstore.unity.com/packages/tools/utilities/hot-reload-edit-code-without-compiling-254358?aid=1101lw3sv
Hierarchy Icons: assetstore.unity.com/packages/tools/utilities/better-hierarchy-272963?aid=1101lw3sv
Better Transform: assetstore.unity.com/packages/tools/utilities/better-transform-size-notes-global-local-workspace-child-parent--276554?aid=1101lw3sv
Better Mesh Filter: assetstore.unity.com/packages/tools/utilities/better-mesh-filter-266489?aid=1101lw3sv
Editor Console Pro: assetstore.unity.com/packages/tools/utilities/editor-console-pro-11889?aid=1101lw3sv
Any Object Finder: assetstore.unity.com/packages/tools/utilities/any-object-finder-286455?aid=1101lw3sv
*Follow me!*
https://linktr.ee/gitamend










