Gearbox DevCast: Borderlands 4: Bounty Pack 3 and Takedown Reveal @BorderlandsGame
Gearbox DevCast: Borderlands 4: Bounty Pack 3 and Takedown Reveal  @BorderlandsGame
Uploaded June 2026 | Updated September 2026, 2 weeks ago
A “cyber-noir” digital city, an underwater laboratory, and more will be explored in this episode of the Gearbox DevCast where we speak with Gearbox developers about two new pieces of content coming on Thursday, June 25: the free endgame raid Takedown at the Hadron Abyss, and the paid DLC Bounty Pack 3: A Zane to Kill For!

In this episode, hosts Andrew Reiner and April Johnson sit down with Senior Project Producer Mario Rodriguez and Lead Level Artist Caleb Kennedy to talk about environmental storytelling, design philosophy, and exciting development moments behind the massive content updates before they arrive on the 25th.

We’re getting into what to expect with:

🔸 Bounty Pack 3: A Zane to Kill For (Paid DLC): Journey into a glitching arcade game to solve a murder mystery alongside multiple, multi-hat-wearing digital clones of Zane. Learn how the team pulled inspiration from the narrative to create an unstable city that defies gravity and embraces extreme vertical traversal.
🔸 Takedown at the Hadron Abyss (FREE Update): Brave a claustrophobic, flooding underwater laboratory filled with failed genetic experiments. Survive mobs of enemies culminating into a nostalgic boss fight: the Child of Terramorphous!
🔸 Community Questions Answered: Our devs tackle tough community feedback regarding why we use timers, required mobbing, and how the new Mayhem levels and the unforgiving, one-life "******** Mode" will test your co-op synergy.
🔸 The 2026 Roadmap & More: Get the details on the highly anticipated arrival of Cross-Platform Progression, a sneak peek at Bounty Pack 4 (Murders and Acquisitions).
🔸 New Vault Hunter: Stay to the end to get a sneak-peak at Loveless, coming with Story Pack 2. Watch on YouTube: youtu.be/f4Dtjt3LNv4

Chapters:
0:00 – Welcome to Episode 7!
0:18 – Meet the Devs: Mario Rodriguez & Caleb Kennedy
2:58 – Deep Dive: Inside the Cyber Noir World of "A Zane to Kill For"
6:24 – Environmental Storytelling: Designing a Glitching, Unstable City
9:52 – Behind the Curtain: Lighting, Color Districts & Zane's Playable Arcade
12:40 – End-Game Challenge: Takedown at the Hadron Abyss Explained
14:26 – World Architecture: Crafting a Collapsing Underwater Laboratory
18:45 – Updated Borderlands 4 Roadmap: Cross-Platform Progression Confirmed!
19:53 – Community Questions
24:23 – Roadmap Updates: Bounty Pack 4 (Murders and Acquisitions)
24:54 – Special Reveal: Meet Our Next Vault Hunter, Loveless!

Leave your burning questions in the comments below—we are actively "peeping and creeping" social feeds to answer them straight from the source in our next episode!
Subscribe and join the conversation with #GearboxDevCast!

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*Bounty Packs 2/3/4/5 are post-launch DLCs that are included with the Borderlands 4 Bounty Pack Bundle, and included with the Deluxe and Super Deluxe Editions of Borderlands 4. They are also available for separate purchase (base game required). Exact release timings of each Bounty Pack to be announced at a later date and will be subject to change. Terms apply.

**Content requires unlocking via gameplay. Players must complete Borderlands 4’s main story campaign.

***Story Packs 1 and 2 are paid post-launch DLC that are included with the Borderlands 4 Vault Hunter Pack, and included in Borderlands 4 Super Deluxe Edition. They will also be available for separate purchase (base game required). Exact release timings of each Story Pack to be announced at a later date and will be subject to change. Terms apply.
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Gearbox DevCast: Borderlands 4: Bounty Pack 3 and Takedown Reveal

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