Uploaded March 2016 | Updated September 2026, 4 hours ago
This is a level using almost 100% 1.6 features only for Zobros' contest (although the contest had a couple exceptions, including layering). This was a lot of fun to build, and I'm quite happy with the result, especially because I finally released a level where the end isn't so rushed. It was a little bit less fun to verify though, probably 33% of my deaths were on the coin locations and I died at 96% once.
I hope that I might be able to do well– I have some serious competition, but one thing is good (for me at least): Seropnge's entry is disqualified (for setting non-deco objects to a non-default color).If you think anything broke the rules, please tell me so I can fix it (I haven't submitted this yet).
Here's the ID if you want to play it: 17985332
Song: Hexagon Force by Waterflame
newgrounds.com/audio/listen/568699
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Feel free to request levels in the comments. I will give feedback :)
This is a level using almost 100% 1.6 features only for Zobros' contest (although the contest had a couple exceptions, including layering). This was a lot of fun to build, and I'm quite happy with the result, especially because I finally released a level where the end isn't so rushed. It was a little bit less fun to verify though, probably 33% of my deaths were on the coin locations and I died at 96% once.
I hope that I might be able to do well– I have some serious competition, but one thing is good (for me at least): Seropnge's entry is disqualified (for setting non-deco objects to a non-default color).If you think anything broke the rules, please tell me so I can fix it (I haven't submitted this yet).
Here's the ID if you want to play it: 17985332
Song: Hexagon Force by Waterflame
newgrounds.com/audio/listen/568699
–––––––––––––––––––––––––––––––––––––––––––––––
Feel free to request levels in the comments. I will give feedback :)










