Uploaded June 2020 | Updated September 2026, 1 week ago
Made this video to test ripping GBA files using GBAMusRiper, which can convert sequences that use the "sappy" engine and convert them into midi files. I then exported the files to OpenMPT, implemented the soundfount to them, and exported the wave files from there.
Original composed by Kenichi Nishimaki, Masanobu Matsunaga, and Minako Hamano.
Software Used:
GBAMusRiper
OpenMPT
Audacity
Corrscope
Like and subscribe!
Made this video to test ripping GBA files using GBAMusRiper, which can convert sequences that use the "sappy" engine and convert them into midi files. I then exported the files to OpenMPT, implemented the soundfount to them, and exported the wave files from there.
Original composed by Kenichi Nishimaki, Masanobu Matsunaga, and Minako Hamano.
Software Used:
GBAMusRiper
OpenMPT
Audacity
Corrscope
Like and subscribe!


![[FamiTracker Original] Spring Sparkway
I believe this is the first FamiTracker song to use x1 speed, instead of the 3 or 6 speed settings I usually use. Im glad of how it turned out in the end. [FamiTracker Original] Spring Sparkway](https://i.ytimg.com/vi/CVBa3CF7BUs/mqdefault.jpg)
![[Famitracker] - Sweden(Calm3)
An 8-bit remix of C418s Sweden from the video game Minecraft. [Famitracker] - Sweden(Calm3)](https://i.ytimg.com/vi/CVndcCoA53Y/mqdefault.jpg)


![[N163] Serious Business - A FamiTracker song (Oscilloscope View)
Video I made to test out how NSFPlay exports wave files. All of my previous NES OVs had the wave files exported directly from FamiTracker. That process takes quite long, especially in comparison to Genesis and GameBoy, as with those consoles I have the benefit of using MultiDumper and Deflemasks VGM Export. I was hoping that NSFPlay would take a little faster. It did not. For one, the WAV rendering takes just as long if not longer than using FamitTrackers WAV export, and on top of that the DPCM channels is wonky. [N163] Serious Business - A FamiTracker song (Oscilloscope View)](https://i.ytimg.com/vi/DSOdM1h6_-w/mqdefault.jpg)
![[Game Boy] Crash Bandicoot - Map Theme (Oscilloscope View)
A remix I made about 2 years ago. Thought it was still good, so I decided to upload it.
Software Used:
Deflemask
MultiDumper
Audacity
Corrscope
Like and subscribe! [Game Boy] Crash Bandicoot - Map Theme (Oscilloscope View)](https://i.ytimg.com/vi/DiwUFkxqric/mqdefault.jpg)
![Smurfs - Title Theme (VR6 Cover) [Oscilloscope View]
Originally composed by Alberto Jose Gonzalez, Arranged by ares64.
Channel 8 is the all the channels combined. Smurfs - Title Theme (VR6 Cover) [Oscilloscope View]](https://i.ytimg.com/vi/Egd_J8GQKHg/mqdefault.jpg)
![Unamed Song C [Oscilloscope View]
Happy Thanksgiving! Heres a song for dessert. Unamed Song C [Oscilloscope View]](https://i.ytimg.com/vi/EnqOfvd25TQ/mqdefault.jpg)
