Uploaded October 2025 | Updated September 2026, 3 weeks ago
Full playthrough of "Teenage Mutant Ninja Turtles: Fall of the Foot Clan" for the Nintendo Game Boy.
Teenage Mutant Ninja Turtles: Fall of the Foot Clan on Game Boy is a classic side-scrolling beat 'em up where players guide one of the four heroes—Leonardo, Donatello, Michelangelo, or Raphael—on a mission to rescue their friend April O'Neil, who has been kidnapped by the nefarious Shredder and his Foot Clan. Players navigate various levels, battling hordes of Foot Soldiers, Mousers, and other iconic enemies using each Turtle's unique weapon and combat style. The adventure culminates in showdowns with familiar bosses like Bebop, Rocksteady, Baxter Stockman (Fly), Krang, and ultimately Shredder himself, often within the infamous Technodrome, as the Turtles strive to foil the villains' plans and bring peace back to the city.
Features: tool-assisted, no damage.
#gameboy #playthrough #nodamage
Full playthrough of "Teenage Mutant Ninja Turtles: Fall of the Foot Clan" for the Nintendo Game Boy.
Teenage Mutant Ninja Turtles: Fall of the Foot Clan on Game Boy is a classic side-scrolling beat 'em up where players guide one of the four heroes—Leonardo, Donatello, Michelangelo, or Raphael—on a mission to rescue their friend April O'Neil, who has been kidnapped by the nefarious Shredder and his Foot Clan. Players navigate various levels, battling hordes of Foot Soldiers, Mousers, and other iconic enemies using each Turtle's unique weapon and combat style. The adventure culminates in showdowns with familiar bosses like Bebop, Rocksteady, Baxter Stockman (Fly), Krang, and ultimately Shredder himself, often within the infamous Technodrome, as the Turtles strive to foil the villains' plans and bring peace back to the city.
Features: tool-assisted, no damage.
#gameboy #playthrough #nodamage
![[ARC] Double Dragon 3: The Rosetta Stone - Playthrough
Full playthrough of Double Dragon 3: The Rosetta Stone for the Arcade.
Double Dragon 3: The Rosetta Stone transports Billy and Jimmy Lee on a new global quest to recover the legendary Rosetta Stones, hired by the mysterious Hiruko. Players travel to various international locales, battling through hordes of enemies to uncover these ancient artifacts. The arcade version notably introduces a unique shop system, allowing players to purchase powerful weapons, extra lives, or even recruit additional fighters with distinct fighting styles using in-game credits. Known for its challenging difficulty and emphasis on strategic purchases, the brothers must overcome ancient guardians and formidable foes across the globe to ultimately confront Cleopatra and unlock the stones immense power.
Features: tool-assisted, no damage.
#arcade #playthrough #nodamage [ARC] Double Dragon 3: The Rosetta Stone - Playthrough](https://i.ytimg.com/vi/cKuGOo7ec4s/mqdefault.jpg)
![[GBA] Mortal Kombat Advance - Scorpion Playthrough
Full playthrough of Mortal Kombat Advance for the Nintendo Game Boy Advance.
Mortal Kombat Advance for the Game Boy Advance was an ambitious, yet largely criticized, port attempting to bring the Ultimate Mortal Kombat 3 experience to handhelds. While it featured a robust roster of fan-favorite characters and the series signature fatalities, its execution was deeply flawed: players often struggled with unresponsive controls, making special moves and combos notoriously difficult to execute, while the notoriously unfair AI presented an almost insurmountable challenge. Coupled with compressed graphics and tinny audio, Mortal Kombat Advance became notorious more for its frustrating gameplay than for successfully delivering the brutal fighting action of its console counterparts, ultimately being a significant disappointment for fans.
Features: tool-assisted, no damage.
#gba #playthrough #nodamage [GBA] Mortal Kombat Advance - Scorpion Playthrough](https://i.ytimg.com/vi/cbOZMCTvIIw/mqdefault.jpg)
![[NGPC] Pac-Man - Playthrough
Playthrough of Pac-Man for the Neo Geo Pocket Color.
Pac-Man on the Neo Geo Pocket Color delivers a faithful and highly enjoyable portable rendition of the iconic arcade classic. Players navigate the titular yellow hero through a maze, gobbling up all the dots while meticulously avoiding the four colorful ghosts – Blinky, Pinky, Inky, and Clyde. Power pellets offer a brief window to turn the tables, allowing Pac-Man to consume his pursuers for bonus points. The games simple yet addictive loop, combined with the NGPCs excellent clicky joystick, makes it a perfect fit for on-the-go play, providing a timeless and engaging arcade experience.
Features: tool-assisted, no damage.
#ngpc #playthrough #nodamage [NGPC] Pac-Man - Playthrough](https://i.ytimg.com/vi/cfZKAQFwXxU/mqdefault.jpg)
![[A500] Hugo - På Nye Eventyr Del 2 - Playthrough
Full Playthrough of Hugo - På Nye Eventyr Del 2 for the Amiga 500.
Hugo - På Nye Eventyr Del 2 for Amiga 500 is a direct continuation of the popular arcade-style mini-game collection, where players once again guide Hugo the troll on a quest to rescue his family, typically Hugoline, from the clutches of the evil witch Scylla. Similar to its predecessor, this installment features a new set of diverse, action-packed challenges. Each mini-game demands quick reflexes and precise timing to overcome obstacles and progress through different environments, all with the ultimate goal of successfully completing these varied trials to confront Scylla and save his loved ones.
Features: tool-assisted, no damage.
#amiga500 #playthrough #nodamage [A500] Hugo - På Nye Eventyr Del 2 - Playthrough](https://i.ytimg.com/vi/d8sFn8JsjRc/mqdefault.jpg)
![[NES] Duck Hunt (Game C) - Playthrough
Playthrough of Duck Hunt for the Nintendo Entertainment System.
Duck Hunt is an iconic light gun shooter game developed and published by Nintendo for the Nintendo Entertainment System (NES), famously bundled with the console and the NES Zapper peripheral in 1985. Players use the Zapper to aim and shoot at ducks that fly across the screen, earning points for successful hits. The game features a memorable, if sometimes infuriating, pixelated dog that retrieves fallen birds or, to the players chagrin, laughs at their misses. With its simple yet engaging gameplay and two distinct modes (duck hunting and clay pigeon shooting), Duck Hunt became a quintessential title for the NES, showcasing the innovative Zapper accessory and cementing its place as a beloved classic in video game history.
Features: tool-assisted.
#nes #playthrough [NES] Duck Hunt (Game C) - Playthrough](https://i.ytimg.com/vi/dGd_O-EKgLA/mqdefault.jpg)
![[SMS] Streets of Rage - Axel Playthrough
Full playthrough of Streets of Rage for the Sega Master System.
Streets of Rage on the Sega Master System is a side-scrolling beat em up that sees former police officers Axel Stone and Blaze Fielding take on the crime syndicate led by the mysterious Mr. X, who has plunged the city into chaos. While it retains the core premise of its Genesis counterpart, this Master System port is a single-player experience, featuring a reduced character roster, simplified graphics, and fewer stages, offering a more constrained, yet still recognizable, take on the classic brawler formula.
Features: tool-assisted, no damage.
#sms #playthrough #nodamage [SMS] Streets of Rage - Axel Playthrough](https://i.ytimg.com/vi/dT3L1FXO_MY/mqdefault.jpg)
![[GB] Castlevania II: Belmonts Revenge - Playthrough
Full playthrough of Castlevania II: Belmonts Revenge for the Nintendo Game Boy.
Castlevania II: Belmonts Revenge for the Game Boy sees Christopher Belmont return to battle Dracula, who has been resurrected by his own corrupted son, Soleiyu. Players must guide Christopher through four distinct elemental castles to free Soleiyu from Draculas influence, before finally assaulting Draculas demonic stronghold. The game features classic Castlevania action, utilizing Christophers iconic whip and sub-weapons, and is widely praised as a challenging yet refined portable entry in the series, improving significantly upon its predecessor.
Features: tool-assisted, no damage.
#gameboy #playthrough #nodamage [GB] Castlevania II: Belmonts Revenge - Playthrough](https://i.ytimg.com/vi/ePoeuuKP6hM/mqdefault.jpg)
![[SAT] Street Fighter Zero 2 - Ryu Playthrough
Full playthrough of Street Fighter Zero 2 for the Sega Saturn.
Street Fighter Zero 2 Dash for the Sega Saturn is the definitive, enhanced port of the acclaimed 2D fighting game, building upon the core Street Fighter Zero 2 (Alpha 2) experience. This version notably introduces fan-favorite playable characters like Evil Ryu and Shin Akuma, alongside its fast-paced combat, innovative ISM systems for varied playstyles, and a diverse roster. Utilizing the Saturns 4MB RAM cartridge, the port achieved near arcade-perfect fidelity, making it a highly regarded and essential title for fighting game enthusiasts on the platform.
Features: tool-assisted, no damage.
#segasaturn #playthrough #nodamage [SAT] Street Fighter Zero 2 - Ryu Playthrough](https://i.ytimg.com/vi/ekqmhHmVlOw/mqdefault.jpg)
![[ARC] Fatal Fury: King of Fighters - Terry Playthrough
Full playthrough of Fatal Fury: King of Fighters for the Arcade.
SNKs 1991 arcade fighting game, Fatal Fury - King of Fighters, kicked off the iconic Fatal Fury series, following brothers Terry and Andy Bogard, and their friend Joe Higashi, as they enter the dangerous King of Fighters tournament hosted by the ruthless crime lord Geese Howard to avenge their fathers death. Distinguished by its innovative two-plane fighting system, allowing players to move between the foreground and background, it offered a unique strategic layer. Despite a simpler three-button control scheme, its gritty presentation and memorable cast made it a significant early entry for SNK in the fighting game genre, laying foundational elements for their future successes.
Features: tool-assisted, no damage.
#arcade #playthrough #nodamage [ARC] Fatal Fury: King of Fighters - Terry Playthrough](https://i.ytimg.com/vi/fZkuzQidZ7c/mqdefault.jpg)
![[SAT] Final Fight Revenge - Cody Playthrough
Full playthrough of Final Fight Revenge for the Sega Saturn.
Final Fight Revenge marked a significant departure for the beloved beat em up series, transforming it into a 3D fighting game for arcades and later the Sega Saturn. Players could control familiar characters like Haggar, Cody, and Guy, alongside villains from the series, in one-on-one battles that incorporated weapon pickups and 3D sidestepping. However, despite its unique premise, the game was largely met with a negative reception, criticized for its clunky controls, uninspired graphics, and unpolished gameplay, making it a generally forgotten and often maligned entry in the Final Fight legacy.
Features: tool-assisted, no damage.
#segasaturn #playthrough #nodamage [SAT] Final Fight Revenge - Cody Playthrough](https://i.ytimg.com/vi/f_xuSRrvseU/mqdefault.jpg)
![[NES] Super Mario Bros. - Russian Playthrough
Full playthrough of Super Mario Bros. for the Nintendo Entertainment System.
Translation: Guyver.
Super Mario Bros. for the Nintendo Entertainment System, released in 1985, is a legendary platformer that revolutionized the gaming industry. Players control Mario, a plumber on a quest to rescue Princess Toadstool (Peach) from the villainous Bowser. The game features side-scrolling levels filled with various enemies, obstacles, and power-ups such as Super Mushrooms, Fire Flowers, and Starmen. Known for its precise controls, memorable level design, and iconic music, Super Mario Bros. set the standard for the platforming genre and became a cultural phenomenon, establishing Mario as one of gamings most recognizable characters.
Features: tool-assisted, no damage.
#nes #playthrough #nodamage [NES] Super Mario Bros. - Russian Playthrough](https://i.ytimg.com/vi/ffQZ0TQgtJg/mqdefault.jpg)