Uploaded June 2022 | Updated September 2026, 15 hours ago
View the project on Artstation: artstation.com/artwork/AqVxYz
I made this UE5 scene for @SgtGaz to use for his livestreams as an intro/outro screen. This project came in 2 parts, starting with the original rainy night scene that I made at the end of last year, then a lighting update for his summer streams, depicting the same street on a bright summer day.
The scene was assembled with Megascans assets, and a few custom models for the signs, emmissive elements, and of course the animations for the billboards. I created a custom suite of rain effects using flipbook textures created in After Effects, and used vertex blending to pain the rain onto specific surfaces within the scene. For the updated summer version, new assets were added such as foliage, some falling leaves, and of course: the sky! All in all, this project was a ton of fun, and I learned a lot through the process of creating it!
If you or anybody you know is interested in my Environment Art services, you can commission me by contacting me at the link below! I make environments for games, film, and even live content such as intros like this and sets for Vtubers, and many more!
Twitter
twitter.com/zants
Artstation
artstation.com/zant_1
SgtGaz
youtube.com/c/SgtGaz
twitter.com/Sgt_Gaz10
#unrealengine #ue5 #environmentart
View the project on Artstation: artstation.com/artwork/AqVxYz
I made this UE5 scene for @SgtGaz to use for his livestreams as an intro/outro screen. This project came in 2 parts, starting with the original rainy night scene that I made at the end of last year, then a lighting update for his summer streams, depicting the same street on a bright summer day.
The scene was assembled with Megascans assets, and a few custom models for the signs, emmissive elements, and of course the animations for the billboards. I created a custom suite of rain effects using flipbook textures created in After Effects, and used vertex blending to pain the rain onto specific surfaces within the scene. For the updated summer version, new assets were added such as foliage, some falling leaves, and of course: the sky! All in all, this project was a ton of fun, and I learned a lot through the process of creating it!
If you or anybody you know is interested in my Environment Art services, you can commission me by contacting me at the link below! I make environments for games, film, and even live content such as intros like this and sets for Vtubers, and many more!
twitter.com/zants
Artstation
artstation.com/zant_1
SgtGaz
youtube.com/c/SgtGaz
twitter.com/Sgt_Gaz10
#unrealengine #ue5 #environmentart