Uploaded June 2025 | Updated September 2026, 18 hours ago
I think all melee damage is same regardless of enemy type. Gauntlet and mace being single target while flail is horde clear to gain armor. As difficulty increases flail becomes less useful because the armor you gain is not worth the lack of damage. Flail takes about 9-10 strikes to deal same damage as gauntlet 3 strikes and mace 1 strike. Test was done on nightmare with 1000% dmg to demons to see the healthbar easily.
I think all melee damage is same regardless of enemy type. Gauntlet and mace being single target while flail is horde clear to gain armor. As difficulty increases flail becomes less useful because the armor you gain is not worth the lack of damage. Flail takes about 9-10 strikes to deal same damage as gauntlet 3 strikes and mace 1 strike. Test was done on nightmare with 1000% dmg to demons to see the healthbar easily.








![SCRAKE.exe has stopped working [KF3Beta TestMap]
Test map from the first beta SCRAKE.exe has stopped working [KF3Beta TestMap]](https://i.ytimg.com/vi/KmnlJA6kXXY/mqdefault.jpg)

