Uploaded April 2018 | Updated September 2026, 1 week ago
!!!READ THIS!!!
Just for testing, maybe can be helpful for someone who develops Reshade. Source engine + Reshade is really broken.
r_drawvgui 0 fixes it mostly, but obviously, not so convenient, as you can't see HUD and menus, plus in some source games, it is a cheat command, so sv_cheat is necessary.
The recent additions to Reshade kinda helps, but not perfect as you can see. Source is such a cursed engine when it comes to depth buffer effects.
MXAO would be so cool to work perfectly. And some other depth buffer effects.
As you can see, it looks weird underwater even with the vgui disabled, but decreasing the Ambient Occlusion level would help anyway. Not a very big deal.
!!!READ THIS!!!
Just for testing, maybe can be helpful for someone who develops Reshade. Source engine + Reshade is really broken.
r_drawvgui 0 fixes it mostly, but obviously, not so convenient, as you can't see HUD and menus, plus in some source games, it is a cheat command, so sv_cheat is necessary.
The recent additions to Reshade kinda helps, but not perfect as you can see. Source is such a cursed engine when it comes to depth buffer effects.
MXAO would be so cool to work perfectly. And some other depth buffer effects.
As you can see, it looks weird underwater even with the vgui disabled, but decreasing the Ambient Occlusion level would help anyway. Not a very big deal.










